Get Off My Land! by cdp_games

[raw]
made by cdp_games for LD 38 (JAM)

cvaopV.png

capture5.gif

Its the year 1897: After the discovery of large amounts of gold, thousands of wannabe gold miners flooded the canadian Klondike region searching for wealth and fortune. On August 13, 1897, a group of prospectors discovered a small valley with unusually large gold deposits. Soon, envy parted the former partners and fights broke out between them about who should be awarded the biggest claim. You are one of them, but are you faster, stronger and smarter than your rivals? Will you beat them by finding the biggest nugget or will you steal your way to the top? The valley is not big enough for all of you!:pick:

Download it on Itch.io: https://cdp-games.itch.io/goml

capture3.gif

Ratings

Overall 652th 2.85⭐ 22🧑‍⚖️
Fun 557th 2.842⭐ 21🧑‍⚖️
Innovation 503th 2.895⭐ 21🧑‍⚖️
Theme 673th 2.632⭐ 21🧑‍⚖️
Graphics 576th 2.895⭐ 21🧑‍⚖️
Humor 271th 2.941⭐ 19🧑‍⚖️
Mood 646th 2.647⭐ 19🧑‍⚖️
Given 23🗳️ 3🗨️

Feedback

Sondrian
02. May 2017 · 03:46 UTC
I would recommend an upper cap on how many npc's the game should support. It didn't work out very well for me when I summoned 100 npcs. I would also recommend that you simply gobble up gold nuggets instead of having to pick them up one at a time. It would increase the pace of the game and, in my opinion, greatly increase the fun.
Tat2Tim
02. May 2017 · 19:27 UTC
An interesting idea, might be more fun with real people.
wildmusketeer
02. May 2017 · 23:04 UTC
I think this is quite a unique game, would probably be more fun with real players. I enjoyed the game, and I like the concept around buying a gun to kill other players so you can steal their nugget, but I don't think there's enough incentive to do that (costs 4000 to buy a gun shot, but people usually only carry ~ 2000 gold ore). Also, not sure if it was a bug, but the NPCs were constantly dying of dysentry :astonished: I like the choice of art as simplistic polygonal models - the whole game's pretty cohesive with that choice. Overall, I like trying something different, but a bit more polish will go a long way! Good effort!
Tuteupaituamae
02. May 2017 · 23:30 UTC
Nice game bro :thumbsup:

Please hate us on https://ldjam.com/events/ludum-dare/38/deep-bottom
seth
03. May 2017 · 06:53 UTC
Nice game! I would like to see this concept fleshed out. Maybe make it worth more to kill other players.
Jupiter_Hadley
03. May 2017 · 13:36 UTC
Very neat game! I wish I knew how to shoot though. I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/NY55jLVxX30), if you’d like to take a look :)
masterkrepta
04. May 2017 · 01:02 UTC
While trying to get the hang of this game, I apparently pissed off one of the NPCs and got shot in the back unexpectedly. 10 out of 10!

For a jam game, the AI seems to be pretty advanced. During the 10 minutes, I played it looked like there was a variety of different reactions based on the conditions of the moment.
Louspirit
12. May 2017 · 20:13 UTC
Fun game with original scenario and good map to play in. I liked to fire with the gun but was frustrated of having so few ammos. You need so much farming to get one bullet. Well done for the hat animation on death :sunglasses:

It could bring a lot more fun if it was multiplayer.

Please beware of not naming your game 'Windows'.
Mordokay
13. May 2017 · 15:15 UTC
The graphics were very good and the gameplay itself is very interesting. Over time it gets repetitive but finding out what to do and how its very fun. I laughed a lot when the NPCs pulled out a gun and started shooting me. Good job!
Lucas Ferrantelli
13. May 2017 · 19:54 UTC
OK this game was really great ! Graphics, concept, gamedesign, etc. are so noice dude !
I m just waiting for an online mode :D
Snowdrama
13. May 2017 · 20:06 UTC
This was a really good concept, I only wish you could carry more than one nugget and that killing an NPC would drop all their nuggets but yeah great game!
Connor McGrory
16. May 2017 · 18:15 UTC
I agree with capping the max number of NPCs so the game won't lag. Really cool concept! Nice work!