Office Robber by ToxSam
A game about robbing office supply
The more valuable the item you steal,the slower you will be able to walk. You can shoot the items out of your inventory to lighten your pocket ;) Be sure to avoid annoying co-workers and get out in time or you will lose!
--------------Unfortunately we didn't manage to implement everything in time--------------------
Here is a list of stuff you CAN DO at the moment:
Move around, pick up items,
List of stuff we have to polish:
- Throw items
- Enemy patrols
- Doors
- Item value/weight system.
- Lock camera
We hope we can finish this up in our free time and have atleats one solid map
Thanks for playing!

| Windows | https://polygonalmind.itch.io/office-robber |
| Original URL | https://ldjam.com/events/ludum-dare/40/office-robber |
Ratings
| Given | 1🗳️ | 0🗨️ |
Sad that the gameplay fell short because the art is pretty sweet and the music also nice.
I hope you guys are going to join the next ludum dare to push out something in a similar visual quality but with an as amazing game attached to it. :)
Cheers!
We will try to improve next time for sure! :)
The artwork and the music are brilliant.
Can't say much about the gameplay itself as I had trouble controlling everything because the mouse was so fast and it was turning all the time. I think having the character move in the direction the mouse is facing would have helped playability a lot. Having all these narrow doorways didn't help either.
I didn't really figure out what to do. I was able to pick up stuff, but didn't know what really counted. The coat rack and fire extinguisher were displayed in the GUI but nothing special happened when I picked them up. Also I didn't quite get what the item with the number was supposed to be. Apparently I was supposed to find more than one of them, but I couldn't.
On my first run, the countdown went to 0 and it said that I had won, but I'd only collected the coat rack, so I was a bit confused about what the purpose was.
It's a shame really, because the visuals and audio are there and from looking at screenshots, it seemed to be a super polished and fun experience. Time is a harsh mistress I guess ;)
Good luck on your future endeavors, I think you have a very talented team.