Paparazzi by Michael Feldman

[raw]
made by Michael Feldman for LD 40 (COMPO)

Sign Autographs and Take Selfies With Your Fans!

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Sometimes being super famous comes with its own set of problems.

Play the part of a famous celeb. and try to keep up with the paparazzi.

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Controls/Instructions:

Mouse/Keyboard Required

Take pictures with fans: Click on camera icons (right hand side of screen)

Sign autographs: Type appropriate key as displayed on screen (left hand side)

Most importantly: Have fun, and try and beat your high scores!

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Recommended browser: Chrome

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Music from Jukedeck - create your own at http://jukedeck.com

Some Audio produced with FL 12

Art assets made with Paint.net

Graphics Library is p5.js https://p5js.org/

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Ratings

Overall 349th 3.364⭐ 24🧑‍⚖️
Fun 402th 3.152⭐ 25🧑‍⚖️
Innovation 292th 3.283⭐ 25🧑‍⚖️
Theme 198th 3.727⭐ 24🧑‍⚖️
Graphics 480th 2.913⭐ 25🧑‍⚖️
Audio 228th 3.227⭐ 24🧑‍⚖️
Humor 267th 2.921⭐ 21🧑‍⚖️
Mood 389th 2.972⭐ 20🧑‍⚖️
Given 20🗳️ 17🗨️

Feedback

mess110
04. Dec 2017 · 16:31 UTC
Got hard fast. Cool idea
darkgrisen
04. Dec 2017 · 16:43 UTC
That was intense! I managed to complete all the levels =D

If the game fits the theme is debatable in my opinion, but I get your point ;)
Brandon Anderson
04. Dec 2017 · 16:53 UTC
I like that you had an entire level select screen! Very nice attention to detail =)
Fenerax
04. Dec 2017 · 19:07 UTC
really cool game. I think with the graphics you could have had a more consistent style as there was some pixel art and normal images. I really like how you used the theme.
Rob White
04. Dec 2017 · 19:15 UTC
Nice game feel. Good that you added different scenes for each level. I would have it so that the same prompt cannot show up at the same time (multiple W's resulted in me pressing it once and clearing both). I would also make it impossible for prompts to overlap eachother.
hatchet
04. Dec 2017 · 20:25 UTC
Interesting endless runner :) The sprites and background graphics are good! Perhaps a more consistent style with the menus as was mentioned before would be good, but it's not that important.
Petr Belohlavek
05. Dec 2017 · 08:31 UTC
Much harder than it looks, especially on touchapads. Pretty innovative though
GoldRanger
05. Dec 2017 · 09:23 UTC
Cool and Solid entry! having fun on that!
I think it is no different about when I click the related key. (I guess?)
if I can get more reward when I click on it at the right time, that will let me feel more fun!
hypp
05. Dec 2017 · 21:48 UTC
First level was very slow, but then it started to get harder and harder. I like the paparazzi idea.
marekkpie
06. Dec 2017 · 03:14 UTC
Cool concept and well executed. Kind of felt like it was better to get keyboard fans than mouse fans because all keyboard fans with the same key would clear at once when you hit the correct key, while mouse fans only had that happen in the actual notifications overlapped.
ghostlygurustudios
07. Dec 2017 · 01:38 UTC
dang im popular
Raven
07. Dec 2017 · 11:55 UTC
The idea of having more fans result in a scramble of key and mouse pressing fits the theme well.
I feel that this game is more or less like a music game. Maybe make it really into a music game could be more enjoyable? Or you intended to not make it into a music game?
drtizzle
07. Dec 2017 · 13:56 UTC
Nice interpretation of the theme! Simple but very cool visual style, and I really loved the music. The music fits the subject very well. I really don't have anything bad to say about it, it's easy to understand, hard to master, and the short sessions keep it interesting.

Well done!
Chronosv2
07. Dec 2017 · 16:25 UTC
That was very well done. The game fit the theme perfectly.
The only complaint I have comes down more to the fact that my visual impairment (not something I mention in my bio because it's generally not relevant) makes keeping up with inputs on opposite sides of the screen a little challenging. Still though. My rating will not be affected by this complaint, though, because the visual impairment is not something that I feel needs to factor into ratings. I only mention it here because I feel it's relevant and something that I observed and saw fit to mention.
silkworm_sweatshop
09. Dec 2017 · 23:53 UTC
Nice entry and great use of the theme. Multitasking definitely makes relatively easy things a lot harder. Even if the art is simple there is a lot of visual variety and the music track was pretty dope.
JorgeGameDev
10. Dec 2017 · 04:00 UTC
![2017-12-10 03H09M44.png](///raw/e5/z/e68e.png)

I guess your tittle of _Rithm Gaming_ really doesn't lie because on the latter levels, I was really micro-managing all the keys and mouse clicks I had to make to be sure I completed the game! This was a really pleasant surprise and a gameplay gem, especially for a _Compo_ game! It started off simple and comfortable, but it definitely didn't hold back as the different levels started flowing in (which, by the way, were a very nice addition). Overall the gameplay was really really engaging!

The audio and presentation were also very nice, and the level select with the alternate gender options was also a neat touch. I found my self swapping frequently to keep the character I was playing as fresh. Not very frequently you see _Compo_ games with this level of polish, but in this case, it felt ever present.

Thank you for this rhythmic experience, and [in behalf of our team](https://twitter.com/WhalesAndGames), we look forward to see what you create next! :whale: