Plane accordingly by Martynas
After not being able to finish the main idea in time we decided to make main menu into a minigame.

| HTML5 (web) | https://itsmas.itch.io/plane-acco |
| Original URL | https://ldjam.com/events/ludum-dare/43/plane-accordingly |
Ratings
| Overall | 540th | 3.405⭐ | 23🧑⚖️ |
| Fun | 430th | 3.357⭐ | 23🧑⚖️ |
| Innovation | 806th | 2.786⭐ | 23🧑⚖️ |
| Theme | 700th | 3.19⭐ | 23🧑⚖️ |
| Graphics | 436th | 3.643⭐ | 23🧑⚖️ |
| Audio | 223th | 3.575⭐ | 22🧑⚖️ |
| Humor | 555th | 2.762⭐ | 23🧑⚖️ |
| Mood | 387th | 3.476⭐ | 23🧑⚖️ |
| Given | 25🗳️ | 10🗨️ |
sadly
https://itsmas.itch.io/plane-acco
Sorry! I'll try to come back another time to check again. Didn't rate since I didn't play.
Simple and strong mechanic :)
For graphics : if you want to do pixel art, try to keep same pixel resolution for all of your sprites. Bigger pixels on different sprites break a bit the aesthetic.
...
hum... I'll go play this game a second time right now... it's really cool :)
I really liked the movement of the plane and the art style was consistent and very pleasing to look at.
However I can't really find the sacrifice mechanic, or maybe I'm too dumb to understand ^^ (only see the money and repair).
Nice work anyway, sad you can't achieve your main idea.
twist is that if you're unable to collect enough food till the end of the day you are forced to eat one of the survivors. The main goal is to leave with as much people as you can. As for the sacrifice mechanic in "Plane accordingly" it's the option to dump plane's cargo in order to gain more speed. Some variables still need to be adjusted to give it a more important role.