My Scrimbles! by Evan Polekoff
Draw lines to save your scrimbles from the agonizing explosive deathtraps that await them.
If you sacrifice the elusive Golden Scrimble, you will get even MORE scrimbles! But no one's that cruel, right?!


| Source Code | https://github.com/epolekoff/LD43 |
| HTML5 (web) | https://epolekoff.itch.io/my-scrimbles |
| Windows | https://epolekoff.itch.io/my-scrimbles |
| Original URL | https://ldjam.com/events/ludum-dare/43/my-scrimbles |
Ratings
| Overall | 107th | 3.729⭐ | 26🧑⚖️ |
| Fun | 130th | 3.563⭐ | 26🧑⚖️ |
| Innovation | 61th | 3.75⭐ | 26🧑⚖️ |
| Theme | 203th | 3.604⭐ | 26🧑⚖️ |
| Graphics | 171th | 3.583⭐ | 26🧑⚖️ |
| Audio | 179th | 3.229⭐ | 26🧑⚖️ |
| Humor | 120th | 3.295⭐ | 24🧑⚖️ |
| Mood | 274th | 3.087⭐ | 25🧑⚖️ |
| Given | 29🗳️ | 3🗨️ |
There isn't really any indication of what drawing actually does or how I'm supposed to do a good job. Does ink deactivate the bomb area? The impression that I got was drawing would have the opposite effect of _trapping_ the scrimbles in the bomb area. Or do I use the mouse to directly push scrimbles out of harm's way? If so it seems like there's not really enough ink for that.
Either way though, I played it a few times since the design was so solid. :)
I really loved it though, very good idea and superb execution!
Well done!
and the game fits the theme very well - no way not to sacrifice half your population to kill some yellow fellows :P
didn't quite get the scoring and game over triggers though
Don't know how I got to the game over screen but that's fine.
I had a lot of fun playing it! :smiley:
The music and graphics you made are very nice and the mechanics are very funny! :sweat_smile:
Wonderful game :smile: :raised_hands: