Spaceship Ferry Captain's Handbook, Chapter 12: What to Do in the Event You... by sketchycode
Play at: http://sketchyventures.com/builds/OutOfPower/index.html
* Warning: Turn down your volume when first playing the level. An unresolved bug left all my sounds playing one time right away. *
Description
Play as a spaceship captain trying to manually fly a ship that is usually controlled by a computer. Reach the nearby space station before time runs out.
Controls
- A - back left thruster
- D - back right thruster
- W - front thruster
- Space - toggle space brakes
- F - toggle hull repair
- T - toggle life support
- Q - toggle shields
Mechanics
- all modules, while active drain power
- shields drain a lot of power, but protect your hull from asteroids
- hull repair only drains power if hull needs repairing
- you lose if your crew dies or your hull is breached
- you win if you reach the space station
| Original URL | https://ldjam.com/events/ludum-dare/39/spaceship-ferry-captains-handbook-chapter-12-what-to-do-in-the-event-you |
Ratings
| Overall | 370th | 3.25⭐ | 30🧑⚖️ |
| Fun | 283th | 3.25⭐ | 30🧑⚖️ |
| Innovation | 308th | 3.143⭐ | 30🧑⚖️ |
| Theme | 175th | 3.786⭐ | 30🧑⚖️ |
| Graphics | 370th | 3.107⭐ | 30🧑⚖️ |
| Audio | 399th | 2.571⭐ | 30🧑⚖️ |
| Humor | 97th | 3.296⭐ | 29🧑⚖️ |
| Mood | 246th | 3.154⭐ | 28🧑⚖️ |
| Given | 26🗳️ | 20🗨️ |
It took me 4 restarts to really figure out the sensitivity of the controls, but after that, it was quite enjoyable.
It wasn't 100% obvious, but is there only 1 level? I know it's different every time, but the spaceship is always pretty close. Does it ever get further away, or more difficult in another way. It was honestly pretty easy by the 3rd and 4th times.
Was I missing something, or was there no button to fly forward though? I had to dock my ship in reverse, and I'm not sure if that was intentional or not.
Sad that the game was to short, could have spawned the the space station further away from the player to make it longer.
Kinda torn about the rotation controls being so touchy. I'm going lean towards the fact that it was the right call for this game.
It would have been great if you had put the toggle keys on the actually control buttons themselves or made the activate via mouse click.
The gameplay was pretty basic, move from one area to another, but with a little power management added, it was quite fun to play.
The controls could be taken two ways. On one hand, they were confusing and counter-intuitive, on the other, they were complex and fun to master.
I enjoyed the music, even though it was pretty simple. I wouldn't listen to it outside of the game, but I wouldn't mute it when playing the game. I was a little disappointed that it only played on the main menu screen.
Most of the sounds were okay, however the restart sound was very startling and maybe a little too loud...
Overall, this game was fun. If you gave it a little polish, improved the sounds, and tweaked some of the gameplay, you could have a really great game.
That was really nice, I cannot believe how hard it is to fly this tings :-D
Nice graphics, there is no music in the game, only in the intro, why not keep the music going during the game?
Overall a good entry, it was fun, keep up the good work!