Sniper and Shield by Mohamed_DKD

[raw]
made by Mohamed_DKD for LD 41 (JAM)

This game is a mash between first person shooter and platformer games. You play using two characters, a shooter and a coin collector

Ratings

Overall 975th 3.022⭐ 25🧑‍⚖️
Fun 1017th 2.761⭐ 25🧑‍⚖️
Innovation 1067th 2.674⭐ 25🧑‍⚖️
Theme 827th 3.261⭐ 25🧑‍⚖️
Graphics 850th 3.022⭐ 25🧑‍⚖️
Audio 606th 2.87⭐ 25🧑‍⚖️
Humor 804th 2.5⭐ 24🧑‍⚖️
Mood 974th 2.738⭐ 23🧑‍⚖️
Given 19🗳️ 20🗨️

Feedback

AdroitConceptions
24. Apr 2018 · 01:10 UTC
- Using Linux, can't use the windows download... get the 'undefined' error on the bullet on the web, game locks up at the large crystal at the end of the first level.
🎤 Mohamed_DKD
24. Apr 2018 · 01:42 UTC
The problem with the undefined, has been solved @Jason Kennedy and now the html5 should work correctly :D
Hisfantor
28. Apr 2018 · 17:44 UTC
it's a lot harder than it looks like at first, I like the soundtrack, a death sound or animation would have been nice
Moski
29. Apr 2018 · 01:41 UTC
After a few deaths, I went for a pseudo-pacifist run. Just one dude had to suffer my wrath.

![chrome_2018-04-28_20-36-19.png](///raw/519/z/146a6.png)

I kinda like the idea of mixing 2 incompatible genres turning into a well-known genre, in some weird synergy. But yeah, thematically speaking, this is a good incompatible mix.

A basic platformer, but with a fun twist. It's a bit of resource managing, which could have been cooler with levels with far more enemies, so the player would need to choose just a few enemies to kill. Given the time limitations of the jam, I believe this is as much as what could have been done.

If I may suggest you a few things for your page though, you should add some screenshots of the game, and possibly a more meaty description of your game. The first impression is very important to get more people to play it.

Anyhow, good job making it into the jam. [My team](twitter.com/whalesandgames) would really like to see more from you in the future. Keep up the good work! :whale:
broken-matrix
29. Apr 2018 · 02:35 UTC
The bullet needs to actually shoot instead of just killing whatever you click on...
Richnou
29. Apr 2018 · 05:11 UTC
Nice game, the "snipper" is original.
Agreed @hisfantor : the death is too "static" (a sound, some "blood"...)
ragnta
29. Apr 2018 · 09:52 UTC
I don't know why, but sometimes the jump is very slow, sometimes its not using html5 version. Is it a feature or a bug? :) The entry is great, nice job.
gagapete
30. Apr 2018 · 20:09 UTC
Pretty good platformer with responsive controls. The shooting aspect is a weaker but it's a nice combination. The music is nice.
RobertoHigor
08. May 2018 · 02:30 UTC
Nice job. The only problem i had was the crosshair and the enemy hitbox.
Kristian David
10. May 2018 · 07:31 UTC
Good concept. I love how you managed to give the feeling of an fps game even without using any 3d assets. I like the platformer aspect of this game but the fps part could still be improved. Overall great job on this game! Keep making games
Jin9310
10. May 2018 · 07:47 UTC
This is quite nice entry, it would be great if the hit boxes would be optimized since you can have hard time to shoot the enemy (or perhaps only my problem, because I always aim for headshot :)). Also the death could be expressed bit more. I really like the mood and the background music. Good job.
🎤 Mohamed_DKD
12. May 2018 · 02:29 UTC
@Moski thanks for your detailed feedback, I really appreciate it. I also liked how you managed to make an almost pacifist run ^___^ . And I shall try to make an even better job next time. On a side note, I really liked your game entry, although I found it a little bit more difficult (I usually play for fun, so I am quite bad at games that raise the difficulty bar XD ). My best score was killing three or four balls XD XD
Mr ChocolateSalmon
15. May 2018 · 09:33 UTC
I like how you could pretty much get through the game without killing anyone. Jumping felt a little weird at times, but the platforming was fine. FPS could have also been given a little more focus, but you managed to not let it overpower the platforming which was good :thumbsup: