No Vacancy by Arbosis
No Vacancy is a game about a hotel manager who is constantly overbooked. In order to free some rooms, she must dispose of some of the guests. Keep going as long as you can before you get caught.

Controls
- WASD or arrow keys to move
- Mouse click or J key to interact
- Mouse move to rotate camera

Any feedback is appreciated. Thank you for trying out our game!

| HTML5 (web) | https://arbosis.itch.io/no-vacancy |
| Windows | https://arbosis.itch.io/no-vacancy |
| Original URL | https://ldjam.com/events/ludum-dare/42/no-vacancy |
Ratings
| Overall | 107th | 3.925⭐ | 42🧑⚖️ |
| Fun | 71th | 3.9⭐ | 42🧑⚖️ |
| Innovation | 125th | 3.788⭐ | 42🧑⚖️ |
| Theme | 82th | 4.134⭐ | 43🧑⚖️ |
| Graphics | 74th | 4.36⭐ | 45🧑⚖️ |
| Humor | 68th | 3.902⭐ | 43🧑⚖️ |
| Mood | 147th | 3.732⭐ | 43🧑⚖️ |
| Given | 31🗳️ | 38🗨️ |
Sadly there is no audio in the game...
Great game, great art, and funny concept! Good work!
I played a few times till I got the hang of it and scored 48. I liked how I could chase the alarmed guests to try to stop them. The hotel looks very nice with all the furniture and lights! I would have liked some more visual clue that I checked in a guest, it was a bit confusing in the beginning if my click actually did something. Also the disposal bins were a bit hard to find. I tried several tactics: having only a very few guest so that I could easily kill them and dispose them, or having a lot of guests and killing them in their rooms, and later cleaning them up. The door of the room up-stairs on the right seemed to be open and a corpse in that room unexpectedly alarmed other guests in the hall. I liked how the guests walked around the hotel. Very well done!
Anyway, good game! Never felt like there was any need to book in guests quick, maybe I didn't notice... But it was well fun murdering people right after they booked in. MUSIC, would have been nice but hey... what can you do. And SFX but again.. what can you do. Great game, bit more polish and wabang you got yourself a good distraction for half hour or so
I had fun though and I think the scope is impressive. Good job getting the mechanics, AI and all this art done on time!
I guess I even found a tactic how to play this game veeeeeery loooong.
Simply killing everyone at the hall, before registration

Characters were also very cute :D