untRACEable by Pennycook

There were a few mechanics that I didn't get to implement, but I'm happy with how things ended up. There's more than one level, and you can actually advance between them!
Things to Know:
- Make it round the track as quickly as possible, without alerting the watchers!
- If you're seen for more than 3 seconds at a time, you have to restart the current lap.
Controls:
- W/Up: Accelerate
- A/Left and D/Right: Steer
- S/Down: Brake
Things I Didn't Finish:
- Power-ups (e.g. Stealth Mode, Emergency Brake)
- Multiplayer (hahahaha)
Acknowledgements:
- Forvertz Font by Vladimir Nikolic (http://www.1001fonts.com/forvertz-font.html)
- Art from Kenney racing pack (https://kenney.nl/assets/racing-pack)
| HTML5 (web) | https://pennycook.itch.io/untraceable |
| Original URL | https://ldjam.com/events/ludum-dare/41/untraceable |
Ratings
| Overall | 871th | 3.158⭐ | 21🧑⚖️ |
| Fun | 886th | 2.947⭐ | 21🧑⚖️ |
| Innovation | 359th | 3.605⭐ | 21🧑⚖️ |
| Theme | 253th | 4⭐ | 21🧑⚖️ |
| Audio | 744th | 2.237⭐ | 21🧑⚖️ |
| Humor | 786th | 2.531⭐ | 18🧑⚖️ |
| Mood | 1054th | 2.556⭐ | 20🧑⚖️ |
| Given | 18🗳️ | 13🗨️ |
I'd like to address the tilemap bugs, but everything I've tried so far hasn't worked. Did you manage to fix this behavior when you encountered it?
The physics are a little too slippery though, and level 2 seems impossible. Maybe if you used bigger tracks it would have made it a little easier.
Congrats on your first LD!