Get all the Wood by GameDevZach
You are an amazing lumberjack working on building your very own mansion. First things first, chop down every tree in sight!
WASD - Movement Left-click - Chop
The game has an end - though I intended on adding more things like hunting and building, lumberjacking is all I got done this weekend. This is why you always do gameplay before (now unused) shaders ;)
Ratings
| Overall | 620th | 2.725⭐ | 22🧑⚖️ |
| Fun | 654th | 2.316⭐ | 21🧑⚖️ |
| Innovation | 566th | 2.625⭐ | 22🧑⚖️ |
| Theme | 430th | 3.238⭐ | 23🧑⚖️ |
| Graphics | 346th | 3.262⭐ | 23🧑⚖️ |
| Humor | 280th | 2.889⭐ | 20🧑⚖️ |
| Mood | 400th | 2.95⭐ | 22🧑⚖️ |
| Given | 20🗳️ | 12🗨️ |
Cheers !
Your entry was a cool little experience. Sure, there would need to be more to do to make it a real contender but I enjoyed it. The highlight moment for me was definitely the reveal of the twist. So much of the same thing had happened that the change made me jump a little. Other nice moments were staring at the deer a while, and crossing the rickety wooden bridge and taking in the view.
The art was very nice and this homey little valley worked well. It supported the games message really well that my first feeling was enjoying the nice nature! I also appreciated being dropped straight into the game with no explanation whatsoever. I of course tried WASD + mouse and had zero problem playing. I feel like the "no comment" from the developer regarding what to do and how enhances the message a little bit, because I have nobody to blame but myself.
Nice job! It seems like you had a different initial vision but then when mid-jam you did a good job rethinking it to get to a tight little experience rather than something feeling half-finished.
I destroyed all the trees and got the end :yum: It was great chopping down every one!
It would have been cool having some SFX in the game although it was obviously time constrainted it adds to game feel abit and makes tree cutting that bit more satisfying.
With the mansion (If you're taking this post-jam :yum:) It would be great playing on the player's desire to make it bigger and bigger - Stuff like "Just 3 more wood and you can finish the house!" and there's only 2 trees left in the game leaving it on a real cliffhanger and punishing the player for progressing to 'cut all the trees down' like you did here :yum:
Other than that, you can go on and on with a wooden crafting system - You obviously have talent with animation with the deer it would be cool to see that implemeted with the trees bobbing back and forth!
Cheers for the play! Although I think I indirectly killed the deer and me taking down the last tree :yum: