PROJECTIME by Bauxite
PROJECTIME is a turn based 3D platformer bullet hell, made by me alone using the Godot 3.0 game engine.


https://www.youtube.com/watch?v=Pd4-AuNK130
You walk around in abstract space, snapped to a grid, while avoiding the millions of lockstepped bullets spawned by evil indigo cones - and also while avoiding the maroon abyss below you.
When you collect ammo you can shoot back.
Controls (also explained in-game):
- Arrow keys to walk
- Space to jump
- X or C to shoot horizontally/vertically
- F11 to toggle fullscreen
- ALT+F4 to quit
You'll need a decent GPU to run this. It probably won't run on your grandma's laptop.
Available for Windows, Mac and Linux. Beware! The Mac build is untested.
To download, see the itch.io link below...
| Other (platform) | |
| Windows | https://bauxite.itch.io/projectime |
| macOS | https://bauxite.itch.io/projectime |
| Linux | https://bauxite.itch.io/projectime |
| Original URL | https://ldjam.com/events/ludum-dare/41/projectime |
Ratings
| Overall | 78th | 4.068⭐ | 24🧑⚖️ |
| Fun | 78th | 4⭐ | 24🧑⚖️ |
| Innovation | 105th | 4⭐ | 24🧑⚖️ |
| Theme | 208th | 4.065⭐ | 25🧑⚖️ |
| Graphics | 69th | 4.435⭐ | 25🧑⚖️ |
| Audio | 149th | 3.81⭐ | 23🧑⚖️ |
| Humor | 804th | 2.5⭐ | 18🧑⚖️ |
| Mood | 113th | 3.932⭐ | 24🧑⚖️ |
| Given | 18🗳️ | 20🗨️ |
I also had some weird lag issues, but that's quite possibly just my machine.
Another thought, perhaps be nice with gold and silver medals (or similar) based on the clock-time it took to complete the level.
A really great game though. Very well made.