Musk Mining Industries by GlintGames

[raw]
made by GlintGames for LD 40 (JAM)

blog.png Save your astronaut buddies from the alien blob monsters!

Keyboard controls: Left Thrust - Z key.
Right Thrust - right arrow.
Restart Mission - down arrow.

Jam game for Ludum Dare 40.
Made by Colin Lane @colinl and me (Glint Games).

Ratings

Overall 581th 3.448⭐ 31🧑‍⚖️
Fun 492th 3.397⭐ 31🧑‍⚖️
Innovation 563th 3.172⭐ 31🧑‍⚖️
Theme 887th 2.983⭐ 31🧑‍⚖️
Graphics 202th 4.133⭐ 32🧑‍⚖️
Humor 438th 3.196⭐ 30🧑‍⚖️
Mood 290th 3.621⭐ 31🧑‍⚖️
Given 27🗳️ 19🗨️

Feedback

Lazy Goblins
04. Dec 2017 · 22:02 UTC
Really well done game! Love the polish and mechanics!
Chubby Stick
04. Dec 2017 · 22:08 UTC
Damn that is some true graphics !
A little bit really hard but anynway, awaesome ! :)
Colisan
04. Dec 2017 · 22:23 UTC
Really awesome graphics, really hard game =O I'm ashammed to admit that I gave up on the third level. Those tailed lifeform are atrocious!

Otherwise, good entry =)
Mike Cullingham
05. Dec 2017 · 16:12 UTC
I found even the first level too punishing, but I stuck with it for a while because I liked the premise. Nice game. Crisp graphics and sounds.
boblova
05. Dec 2017 · 21:24 UTC
great game but impossibly hard couldn't get past the first bit
Gnappuraz
05. Dec 2017 · 21:30 UTC
Great feel, super polished and damn hard! so cool!
Frozedon
05. Dec 2017 · 21:31 UTC
Fun little game, just not sure what the goal is. Got the people onto the other platform and then landed, but nothing happened.
Abyster
05. Dec 2017 · 21:33 UTC
The graphics are really cool and i had a lot of fun! But the controls were hard to master and the game was very unforgivable.
Murilo
05. Dec 2017 · 21:45 UTC
Very precise and responsive controls with a nice art style. That was fun! I got to the second level and rage quit! Good game overall!
nk19
05. Dec 2017 · 23:22 UTC
Graphics are quality. Maybe trying dampening the controls a little bit to tone down the difficulty.
simonhutchinson
06. Dec 2017 · 00:22 UTC
I WANT to love this. It's got everything I want, namely retro CGA graphics, but it's just way too hard for me. I had fun crashing the ship for a bit, but then I had to walk away... Any way to reduce the difficulty for casual gamers like me?
4kbshort
06. Dec 2017 · 01:24 UTC
Game is great. Tiny, but great. Love the color choices and the smoothness. Excellent fun!
06. Dec 2017 · 05:02 UTC
I totally suck at it! But I enjoyed it none the less! I cracked up a lot at the various ways in which I wildly spun to my death lol Good job and nice 8-bit glissando lol
Roy87
06. Dec 2017 · 15:15 UTC
oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! Good luck!! I will hope to make a video about it!
ramza
06. Dec 2017 · 16:51 UTC
I really enjoyed the mood and graphic style of this game. Its was fun too!
VikTris
06. Dec 2017 · 18:14 UTC
the graphics are insanse but the game is so damn frustratingly hard haha. great!
julia
06. Dec 2017 · 18:21 UTC
I love this game, it's quite difficult but it's very fun and addicting!
IHateYouse
06. Dec 2017 · 20:37 UTC
Wow. this brough me back to sticking a floppy in an old PC type games...love it. Didn't quite get what all I was suppose to do, but had fun flying around!
TheMadStrauss
06. Dec 2017 · 21:46 UTC
The art is lovely. The mechanics are great. Wonderful job!!!!

I love those control mechanics where playing becomes a challenge!!
tuism
07. Dec 2017 · 07:56 UTC
Lol annoying I found an edge case bug, and without a restart or menu button the delivery guy rots away on the surface of the moon for eternity:

![Screen Shot 2017-12-07 at 09.50.26.png](///raw/48/z/e21e.png)

(I only discovered the down to restart after reloading the game, perhaps that bit should be on the screen, even if subtley.)

Lovely polish on a simple game, somehow the controls are a bit unintuitive... I've tried playing in different ways, crossing my arms, etc, but it just isn't quite "intuitive". Also I kept thinking I was supposed to pick up the miners or something and kept trying to land with them and nothing happens.

I think the way the game controls need to be more intuitive - like the controls shouldn't be "fire this thruster" but "if I want to go this way I'll press this", if you know what I mean. It can be tweaked to be more enjoyable to play rather than like learning an alien instinct.
SpicyHotSauce
11. Dec 2017 · 13:30 UTC
Brutally difficult game! I gave up on the first level! :( Great game, though.
SeanNoonan
12. Dec 2017 · 20:31 UTC
A nice little lander game - not exactly sure how it follows the theme though. Picking up the payload didn't seem to change my control or difficulty. Either way it was super difficult to control, though that's probably the point.

Really nice use of the CGA colour pallete and those are some super cute tiny pixels. Excellent polish on the front end too. Top notch presentation.

I also had the same bug that @tuism had, where I couldn't move/die. I think I flailed around on the keyboard until I accidentally found the restart key though.

I didn't see any alien blob monsters... false advertising! As far as I could tell, you didn't have a win condition? That would have been cool :)

Nice entry overall.