Lonely Planets by Death_Is_Cold

Man, I really underestimated this challenge, but I still managed to muddle through and make this super rough diamond. I had so much fun with this, and I can't wait to play everyone's games. And with that, I bid you goodnight. ZzZzZzZzZzZ...
oh yeah! controls are: WASD, Q to interact.
here's the link to the executable: https://www.dropbox.com/s/w5in2cvfq1pc7gq/lonely%20Planets.exe?dl=0
Ratings
| Given | 2🗳️ | 3🗨️ |
I think I broke the game loop, I never quite understood what was going on around me, and I think the controls could be simplified a bit. Maybe also having something to tell me when I'm near an intractable.
However, without any explanation the planet concept feels a bit "forced", and I have no idea what is going on in the beginning. Two lines of text can make all the difference here.
Texts were cut off for me too.
Also, this game really misses some moody background music.
Some points for improvement: I think some of the worlds need a little bit more set dressing to add to the story of these characters. Also the text is a tad off-center to the dialogue boxes. I know this is a Gamemaker game, so I can help in some regard here. It could help if you positioned the text-drawing event using relative. Making it relative to the center of the dialogue box. A more stylish fix may be to not have a dialog box at all! Maybe using a white font-colour and letting the words sit on the dark background in space would both fix that problem AND make the dialog feel more dramatic, stand-outish.
If you need any help GameMaker-wise or want feedback of any improvements you make on this game post-LD, definitely give me a tweet. Link my profile.