Bot Fishing by Pseudokai

[raw]
made by Pseudokai for LD 40 (JAM)

Fish the oily sea as a robot!

Capture and sell fish to earn money. The more fish you have on your boat the higher the risk it will sink. Rogue waves further increase the threat of sinking your boat.

Buy boat upgrades to increase its fish capacity and stability.

Controls

Control the boat with WASD

Cast your line and reel it in with left click.

Ratings

Overall 699th 3.316⭐ 21🧑‍⚖️
Fun 771th 3.079⭐ 21🧑‍⚖️
Innovation 676th 3.053⭐ 21🧑‍⚖️
Theme 462th 3.553⭐ 21🧑‍⚖️
Graphics 747th 3.184⭐ 21🧑‍⚖️
Humor 756th 2.536⭐ 16🧑‍⚖️
Given 22🗳️ 5🗨️

Feedback

Noah Beckman
06. Dec 2017 · 03:36 UTC
I like the concept of this game. All the graphics work well with each other. It was a little hard to see when the bobber was underwater/yellow. Maybe some sort of feedback like sound or an effect. Great job!

Come Check out our game!

https://ldjam.com/events/ludum-dare/40/virus-detected
disperse
06. Dec 2017 · 03:42 UTC
It's "We're going to need a bigger boat" the game.
marekkpie
06. Dec 2017 · 03:42 UTC
Good work! Controls were solid and the UI is descriptive. If you add some more polish and improve the actual fishing, this could be a solid game.
Doc ill
06. Dec 2017 · 03:56 UTC
This game was brought to you by B.P.

But all jokes aside, this is my favorite submission I have played so far. I really enjoy play cycles that allow the player to progress in rewarding ways like this game has.

I actually think this could be released as a full game if you added more features like different ways to upgrade your boat (maneuverability for example), fish bounties for bonus money, other obstacles, and of course music/sound. Great job!
cxsquared
06. Dec 2017 · 04:00 UTC
So I really love the idea behind this game. This could be a super chill and relaxing game. If you polished this a bit and added a cool and interesting story I could spend hours just finishing on the robot seas. I do wish there was a better indicator for when the fish grab the lure.
Nathalia Hohl
08. Dec 2017 · 03:58 UTC
I also liked the idea, but it ended up not so fun to play because I hardly ever found any fish and most of the time just sailed aimlessly. (There seemed to have one spot at a time roughly on the same place each time.) I really believe that with more spots to fish this game would improve noticiably. Movement felt smooth and didn't see any noticiably bug.

The risk of sinking increasing with fish caught and the waves were cool and this could really make a good game. I know you were limited by the time constraint and the art is quite good.

Some ideas that may or may not have been brough up before:
More fishing spots
Different fish types woth different risk and value
More types of upgrades
Some background music

Nice work and keep on improving.=]
Cosmic Adventure Squad
08. Dec 2017 · 08:04 UTC
Nice graphics and solid gameplay. Wish there were more fishing spots though.
randomhuman
09. Dec 2017 · 22:42 UTC
I like the idea, and it was fun and relaxing at first, but after my first upgrade I couldn't find enough fish to justify the larger boat. More fish or some way of finding them more reliably would make this a pretty cool game. Also sound.
darefus
14. Dec 2017 · 07:10 UTC
### Whoa. I like this.

The functionality and mode of interaction in this game are great. It's really enjoyable to snipe a fishin hole, drift around waves, and keep them fish in focus. It has rigidity and gives a sense of mastery. Besides the core gameplay, the motives for catching the fish and continuing are a little stale. Mainly because there's not a whole lot to do.
Dumivid
14. Dec 2017 · 17:09 UTC
Nice little game with solid gameplay and graphics. The only suggestion i have its control, it is not intuitive first few minutes and i think you should somehow fix it. Overall good job.
Fork0
20. Dec 2017 · 22:29 UTC
I liked it :) But i still couldn't get a ship as big as that merchant one... :(