Binary by Paco
So much to be done... in this game you use Left/Right Mouse buttons, or you can use the 1/0 keys of your keyboard.
Edit:
So, I totally didn't make it in time. It's not a big game, but I started it last night, and I did sleep, so probably has less than 24hs.
Still the idea of the game is kind of there, but, I was hoping to be able to add more "decisions" to it, as you advance in the game. My idea was to start making those abstract rules in more simbolic things, and play with things like "Confidence/Stuborness" or "Patience/Doubt", and like "Awarness of surrounding vs Awarness of self"... not in super complicated ways, just... Awarness of self is, the list of behaviours of the thing. Patience is how many choices you can make before you move, and confidence how many moves before making more choices...
But well... maybe i can finish it after the voting, I hope you enjoy what is actually there anyway, and thanks for playing : )
Edit2: I should mention that this game is heavily influenced by "Langton's Ant" and "Cellular Automatons" in general. If you feel intrigued by this game you should check out those things, they are amazing.
Edit:
So, I totally didn't make it in time. It's not a big game, but I started it last night, and I did sleep, so probably has less than 24hs.
Still the idea of the game is kind of there, but, I was hoping to be able to add more "decisions" to it, as you advance in the game. My idea was to start making those abstract rules in more simbolic things, and play with things like "Confidence/Stuborness" or "Patience/Doubt", and like "Awarness of surrounding vs Awarness of self"... not in super complicated ways, just... Awarness of self is, the list of behaviours of the thing. Patience is how many choices you can make before you move, and confidence how many moves before making more choices...
But well... maybe i can finish it after the voting, I hope you enjoy what is actually there anyway, and thanks for playing : )
Edit2: I should mention that this game is heavily influenced by "Langton's Ant" and "Cellular Automatons" in general. If you feel intrigued by this game you should check out those things, they are amazing.
| Web | http://paco.itch.io/binary?secret=s0e9K3RxI8dxVkDDqGBxpNYIyk |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=7586 |
Ratings
| Coolness | 46% | 1507 |
| Overall(Jam) | 2.59 | 1037 |
| Graphics(Jam) | 2.38 | 940 |
| Innovation(Jam) | 3.57 | 210 |
| Mood(Jam) | 2.60 | 883 |
| Theme(Jam) | 3.62 | 566 |
Well done, dude! Great idea, would have been nice to have a nice tutorial of some sort, but it's ludum dare after all ^_^
I think part of the difficulty was that the avatar rotation was opposite of the world rotation, and that once you've assigned a rotation to the black or white state, you can't remove it and simply have a naked move up/down action.