Space Defender by GreenCircle
In Space Defender, you control a ship trying to defend a piece of space from aliens determined to build their space station there. Enjoy!

I did everything except the music (and the font). Music is "Moist Mechas" by Sim Gretina. Font is Anita Semi-square: https://www.dafont.com/fr/anita-semi-square.font
Bug fixes: Removed unwarranted dev alert messages, fixed a typo, prevented blocks and ships from spawning out of bounds (potentially causing infinite loop for the latter). Update: Hadn't totally managed to remove the freezing with ship spawning, should be fixed now.
| Windows | https://greencircle.itch.io/space-defender |
| Original URL | https://ldjam.com/events/ludum-dare/42/space-defender |
Ratings
| Overall | 988th | 3⭐ | 24🧑⚖️ |
| Fun | 930th | 2.875⭐ | 22🧑⚖️ |
| Innovation | 822th | 2.952⭐ | 23🧑⚖️ |
| Theme | 652th | 3.429⭐ | 23🧑⚖️ |
| Graphics | 1017th | 2.738⭐ | 23🧑⚖️ |
| Mood | 968th | 2.6⭐ | 22🧑⚖️ |
| Given | 22🗳️ | 8🗨️ |
gameplay at 22:00ish - https://www.twitch.tv/videos/297325479
And yes, unfortunately, I didn't have time to work on an ending condition, or to really balance the game once I was done, so if you reach round 60-80 you can go ahead and consider you've won (congratulations by the way). If I had had enough time, I would have made it so that the player can either select an endless mode, which would have kept getting harder (the game eventually stops getting harder at a point currently) and a story mode, where the game does effectively end after a certain round, or perhaps, if I were to really expand on the idea, after a few levels, with new block types and challenges getting added on each level.