100% Infected by Jackson Frankland

[raw]
made by Jackson Frankland for LD 38 (COMPO)

Screen Shot 2017-04-24 at 12.00.16 pm.png Your body fights the infection

Controls

Look Around: Mouse

Move: WASD, Arrows

Links

Web

Source

Ratings

Overall 379th 3.053⭐ 21🧑‍⚖️
Fun 400th 2.789⭐ 21🧑‍⚖️
Innovation 319th 3⭐ 21🧑‍⚖️
Theme 472th 2.632⭐ 21🧑‍⚖️
Graphics 478th 2.526⭐ 21🧑‍⚖️
Audio 367th 2.263⭐ 21🧑‍⚖️
Humor 425th 1.857⭐ 16🧑‍⚖️
Mood 147th 3.474⭐ 21🧑‍⚖️
Given 7🗳️ 2🗨️

Feedback

Dagegen
14. May 2017 · 16:38 UTC
Very atmospheric and creepy. That soundeffect scared me soo much the first time I encountered an enemy.
MattWoelk
16. May 2017 · 22:05 UTC
Tough game, but enjoyable. I like the claustrophobic feel. :)
Geckoo1337
17. May 2017 · 15:43 UTC
I am afraid :) Interesting project which fits with the theme. First time I didnt realize what to do, but then, in the second try, I was able to play a few minutes. Well done. However, it could be improved with more time, but it is good enough. I had fun playing it. I like mood and aesthetic. Thumbs up ++
Yetikatt
17. May 2017 · 16:29 UTC
Love the atmosphere and the graphics were lovely. Had a really creepy feel to it whilst playing, if I was to suggest something it would be to swap out the sound bite for the enemies to something a bit creepier. A great entry though, Well done!
jk5000
18. May 2017 · 14:06 UTC
A great little game, with a really scary atmosphere. The game mechanics is fast to learn, and it pretty fun to play. I would have liked some kind health system in this game. But overall a well made LD game. Well done.
zenmumbler
18. May 2017 · 15:09 UTC
The sound effect was… jarring. Would like the encounters to be a bit more frequent and perhaps speed a bit higher.
grena
18. May 2017 · 17:03 UTC
It scared the shit out of me when I heard the first enemy haha (with a headset xD)
I love the concept. A nice base to iterate over, really nice idea. I enjoyed playing. Maybe I expected to encounter different kind of creatures ;p
hunttis
18. May 2017 · 17:52 UTC
Very nice atmosphere (well, nice might be the wrong word here :D ). Limiting the field of view really makes the game scary. I had serious trouble killing the enemies before dying, though. Maybe go for some sort of "horde" aspect instead of single super strong enemies. Although I'll admit that just having single enemies that are really dangerous works in favor of the atmosphere.

Nice work!