Opcode-Powered Shuttle (working title) by Guard13007
You have a shuttle with damaged controls, but you can still enter commands by typing in 3-bit opcodes manually. Use 1's and 0's to pilot your vessel.
NOTE: Incomplete. Originally you would start with the just the "sticky notes" in the bottom corners of the screen to tell you how to fly, and you could obtain other "modules" later to upgrade your interface, or style it how you want. Because I could not get the basics for that stuff working in time, you start with all functional modules enabled (which makes it easier to play).
TODO: Tutorial, an actual game, etc. These will all be done post-LD.
What works: Movement, targeting, warp.
What doesn't: Communication, scanning, weapons.
So basically, we have here a skeleton of a space exploration game. I will continue work on it post-LD, and publish updates on Itch.io (linked below).
Engine: LOVE
Tools used: Atom, Paint, GIMP, git, a scanner
Edit: Just noticed I didn't put a changelog for the 2 bugfixes I made:
v0.1.1: Fixed communication crashing the game.
v0.1.2: Fixed random radian generation being locked to 7 integer values (whoops!).
Anything past those versions are post-LD improvements.
NOTE: Incomplete. Originally you would start with the just the "sticky notes" in the bottom corners of the screen to tell you how to fly, and you could obtain other "modules" later to upgrade your interface, or style it how you want. Because I could not get the basics for that stuff working in time, you start with all functional modules enabled (which makes it easier to play).
TODO: Tutorial, an actual game, etc. These will all be done post-LD.
What works: Movement, targeting, warp.
What doesn't: Communication, scanning, weapons.
So basically, we have here a skeleton of a space exploration game. I will continue work on it post-LD, and publish updates on Itch.io (linked below).
Engine: LOVE
Tools used: Atom, Paint, GIMP, git, a scanner
Edit: Just noticed I didn't put a changelog for the 2 bugfixes I made:
v0.1.1: Fixed communication crashing the game.
v0.1.2: Fixed random radian generation being locked to 7 integer values (whoops!).
Anything past those versions are post-LD improvements.
| Web (has all downloads) | https://guard13007.itch.io/ld34 |
| Windows (32bit/64bit) | https://github.com/Guard13007/LD34/releases/latest |
| OS/X (10.6+) | https://github.com/Guard13007/LD34/releases/latest |
| Linux (requires LÖVE) | https://github.com/Guard13007/LD34/releases/latest |
| Source (on GitHub) | https://github.com/Guard13007/LD34 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=52323 |
Ratings
| Coolness | 96% | 2 |
| Overall | 3.08 | 618 |
| Fun | 2.81 | 717 |
| Graphics | 2.89 | 598 |
| Humor | 2.36 | 480 |
| Innovation | 4.04 | 43 |
| Mood | 2.59 | 719 |
| Theme | 3.94 | 301 |
Email: GuardAlmostGames@gmail.com
OP codes are an interesting idea though.
Since there's not much content, there isn't much to say I suppose.
Some ambient-ish background music would be cool, like something sci fi sounding.
The idea is great, and what's really nice is you can actually learn what to input for the thing you want to do relatively quickly (like quickly tapping out 001 101 for example) without having to consult the command list eventually, so I think this idea is really workable after more gameplay is added.
It was still quite fun to experiment with flying around even though there wasn't much else to do. Keep it up!
Can't wait to turn this into something more. :D
In the end, while this didn't have much, I still liked it. You made what you could, and it was well done.
Right now my top priority is figuring out the communication system. Then, I will start adding some content and changing a few things based on feedback. Eventually, I will add more control methods (because while two buttons is great for the LD theme, it really hampers this).
@LukeZaz, thanks for the idea of throttle control based on percents. I'm thinking of changing stop/slower/faster/max to 0%/20%/60%/100%. Maybe I'll make it optional/changeable in game. Not sure. You also made my realize I want a display on screen of current throttle. Thanks!