Space Balls by Shafournee
You're an astronaut searching for your one true star. Run in and out of space, and use gravity to your advantage as you platform from level to level.

Programming: https://www.twitch.tv/shafournee
Art: https://www.twitch.tv/bosscoffeecake
Music: https://soundcloud.com/causticcrow https://soundcloud.com/ambivalen
| HTML5 (web) | https://shafournee.itch.io/spaceballs |
| Source code | https://github.com/Shafournee/LD42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/space-balls |
Ratings
| Overall | 533th | 3.436⭐ | 41🧑⚖️ |
| Fun | 514th | 3.308⭐ | 41🧑⚖️ |
| Innovation | 588th | 3.175⭐ | 42🧑⚖️ |
| Theme | 856th | 3.163⭐ | 42🧑⚖️ |
| Graphics | 501th | 3.563⭐ | 42🧑⚖️ |
| Humor | 313th | 3.132⭐ | 40🧑⚖️ |
| Given | 35🗳️ | 26🗨️ |
Very fun and pretty, though the gameplay felt a little bit rough around the edges
Level design (entrance / exit) was really clean and satisfying for transitions.. With some more polish + checkpoint systems for the longer levels this is a great start
Gameplay was quite solid platforming, the levels never felt unfair, but some were definitely too long (or others too short?). The controls felt a bit wonky - in the last level I jumped to the right at full speed and saw a meteor coming down so I tried to avoid it by naturally holding left - yet the character didn't decelerate fast enough. What I should have done to avoid collision was to only remove the D key, which would have made the character stop almost instantly as I learned prior in the game. Felt a bit weird
I liked how the different elements were introduced to the player at a good pace. The game would feel more polished with sound effects and maybe some particle effects when the player dies or when a meteor hits something.
Level design worked, graphics were cool (space whales!), background music was alright.
Btw, those space whales were awesome!
Solid entry tho well done!
I don't like this music:|It make me feel bad.
I hope you can give meteorite add a explosive effort when them destroy.
And I like this control feeling(may be I like fast running
Well hello there :smile:
I had a blast playing Space Balls! The art is awesome and I really enjoyed the music, not to mention the Easter eggs (The ones I could find anyway)
The ending was also pretty funny, can't believe you made me do that :laughing:
Well done and congrats on an amazing entry!
I would suggest putting some time into sound effects, which the game is lacking, as music and sound can make and break games. But the fact that the game is fun regardless of the lack of sound effects mean that you guys made a pretty solid game.
I had some lags at the first half of the game with 4k full screen mode, but then I got that it was a bad idea and play at the defaut screen size :D You can remove unity banner and "full screen" button from the builded html by removing "footer" div area inside html text.
The ending is very surprising after escaping so much ways to die. :D