Planetion: Evolve your planet by Salasma

[raw]
made by Salasma for LD 38 (JAM)

Screenshot_1.png

In Planetion you start as a small rock. You should upgrade your planet until it becomes an habitable world.

Screenshot_2.png

Youtube trailer

Controls

--Left Joystick or WASD : Move

--Right Joystick or ARROWS : Dash

Tested with 360 Xbox Pad.

WebGL: Play in Itch.io

Link: Game x32 | Game x64

Team: @Salasma

Twitter: raulsongicefire

Feedback changes:

--Added a Pause Button.

--Added a Mute Button.

--Fixed radio collision and movement.

ESAT (Escuela de Artes Técnicas de Valencia) ---1st Jam---

Ratings

Given 0🗳️ 0🗨️

Feedback

Tusoalsob
24. Apr 2017 · 18:29 UTC
Nice idea. Choud need a mute button for music ans sound becasue the music is not everyone favored music :) otherwhise is laged for me areounf 2/10 sec all 1 Sec what made it a bit hard to steer with wasd. and perhaps the speed of acelerating choud be a bit lower so you choud better control wher you whant the planet to head to.
🎤 Salasma
24. Apr 2017 · 18:46 UTC
Thanks for you comment @tusoalsob. I'll include a new button to mute the sounds and check the planet movement.
Yirggzmb
02. May 2017 · 01:39 UTC
Fun! Very challenging.
Kaisean Games
04. May 2017 · 15:28 UTC
Hi, not something completely new, but fun nonetheless. However, I found it too difficult. I barely moved from the second stage. Too many asteroids which I should avoid. I don't know if this amount of inertia is intended, but I had difficulty controlling the planet. Dashing helped a bit, but since asteroids emerge randomly, there is no way to know if I'm dashing in the direction of yet another wave of things I should avoid.

In this state, doesn't have much replayability, but games like these are always good candidates for upgrades (which make things easier). So, for example, you could add a screen to choose upgrades after you reach another stage.

It has potential, but must be worked on. :)

For 72 hours, it's nice :)
jishenaz
12. May 2017 · 13:26 UTC
Nice game! The controls were a little hard, but they also seemed realistic (because of moving a heavy body), so it's probably justified. I was able to win the game and I recall only using the dash feature in the last level. Beautiful art and retro sounds.