Dodobrawl by RustyMonky
Dodobrawl
A silly card game meets 2D fighter, where the characters don't make a whole lot of sense!

The premise is simple: reduce your opponent's HP or deck to 0 before they do the same to you! Currently, all decks are randomized.
To play cards, cycle through text, and interact with buttons, simply click with your mouse! Controls, game rules, and more are included in the game itself.

* Next Steps * - Fix known bugs with sound effects and battle logic. - Add battle stages with unique backgrounds - Have pre-created decks for each character based on their affinity (except for Dodocan, who will always be random) - Implement a draft mode!
Thanks for checking out my submission! Credits for all sources included in the game.
| HTML5 (web) | https://rustymonky.itch.io/dodobrawl |
| macOS | https://rustymonky.itch.io/dodobrawl |
| Original URL | https://ldjam.com/events/ludum-dare/41/dodobrawl |
Ratings
| Overall | 887th | 3.132⭐ | 21🧑⚖️ |
| Fun | 808th | 3.053⭐ | 21🧑⚖️ |
| Innovation | 1138th | 2.447⭐ | 21🧑⚖️ |
| Theme | 1072th | 2.763⭐ | 21🧑⚖️ |
| Graphics | 561th | 3.5⭐ | 21🧑⚖️ |
| Humor | 103th | 3.895⭐ | 21🧑⚖️ |
| Mood | 474th | 3.412⭐ | 19🧑⚖️ |
| Given | 17🗳️ | 16🗨️ |
I didn't really think the timer was necessary but since you are only playing one card anyway it wasn't too bad.
Nice art style!
Extra humor points for "rock sensei"! :)