NUVOGEN by Dmitry Kaidash
Hi guys! It's my first game for LudumDare- NUVOGEN (is a fast-paced Sci-Fi shooter)
You are the captain of a large cargo spaceship. But space pirates was attacked your ship and you have to fight them to save part of the team. Only you have a weapon on this cargo ship. This weapon is a powerful energy gun with unique function of charging. But for gun-charging you must sacrifice cargo or part of team... Choice is yours.
All work made by me:)
https://www.youtube.com/watch?v=-sTX5GcpHAE

CONTROLS:
W,A,S,D- Player movement
L Shift - Sprint
Space Bar - Jump
E - Use
Left Mouse - Fire weapon
Right Mouse - Object disintegration and charge a weapon
Ratings
| Overall | 383th | 3.579⭐ | 21🧑⚖️ |
| Fun | 470th | 3.316⭐ | 21🧑⚖️ |
| Innovation | 597th | 3.053⭐ | 21🧑⚖️ |
| Theme | 548th | 3.421⭐ | 21🧑⚖️ |
| Graphics | 253th | 4⭐ | 20🧑⚖️ |
| Audio | 219th | 3.579⭐ | 21🧑⚖️ |
| Humor | 613th | 2.656⭐ | 18🧑⚖️ |
| Mood | 292th | 3.605⭐ | 21🧑⚖️ |
| Given | 23🗳️ | 6🗨️ |
Я прошел! Всех убил.. но так же всех пожертвовать пришлось.
Жизнь спасена, но какой в этом смысл.. (
Сложность - хардкор ад сотона.))
Атмосферка, звук - на пятерочку.
I feel like the gameplay could be more original, but it's a great entry for the jam! Congrats!
The main suggestion I'd want to give is to improve the feedback the player receives. There's no indications you're getting hit, no indication an enemy is going to teleport, the white dying flashes are visible but also obscure a lot, and I couldn't notice any charge-indicator on the weapon.
P.S. @arron-fowler was congratulating you on your asset (= models) creation (= made by you from scratch) not saying that you used already created assets :)