The Last Robot by siimer
You are a robot that wakes up in a cave. You quickly discover that your movement module is bugged and due to that you are slowly leaking memory. The goal is to stop the memory leak before you run out of memory space and die. There are different upgrades that can be found throughout the cave system. Some upgrades will also limit your maximum memory so you will have to choose between them. Ancient technology containing potentially harmful viruses and other dangers are also present.
Terminals can be found in the cave that reveal useful information.
Legends tell that there is a way to stop the leaks somewhere at the top of the cave only reachable to those with good jumping upgrades.
Controls:
Left/Right arrow keys - move
Up / Space - jump
hold Down arrow - dance(unintended bug that is now a feature)
Z and X - interact
Heavily inspired by Broken Cave Robot.
CHANGELOG:
v1.0.0:
* Initial release
v1.1.0:
* First web build
* Light shape around player is no longer dependent on aspect ratio (always a circle now)
* Fixed terminal text being closed automatically and immediately when interacted with
* Fixed main menu background not covering the whole screen
v1.1.1:
* Added version number to main menu
* Added icon to .exe file
v1.2.0:
* Fixed dying multiple times after the initial death being possible
v1.2.1: * Fixed end toilet being the wrong color and thus blending with the background
v1.3.0: * Fixed the death dialogue being unskippable
Ratings
| Overall | 513th | 3.132⭐ | 21🧑⚖️ |
| Fun | 614th | 2.694⭐ | 20🧑⚖️ |
| Innovation | 501th | 2.917⭐ | 20🧑⚖️ |
| Theme | 642th | 2.778⭐ | 20🧑⚖️ |
| Graphics | 483th | 2.944⭐ | 20🧑⚖️ |
| Audio | 122th | 3.5⭐ | 20🧑⚖️ |
| Mood | 135th | 3.472⭐ | 20🧑⚖️ |
| Given | 17🗳️ | 14🗨️ |
Maybe I should just put up a video for players who can't reach the ending? Or maybe I should leave the ending as a bonus for players who successfully complete it?
Thanks for the feedback though.
I don't think you need to link every hotfix version in the description TBH just a Jam & Post Jam version.
Also it isn't too hard for me to release links for every hotfix because I have to update the link anyway :D
But I agree that the restarting should be faster and the game needs a reset option. I got stuck in the right corner and couldn't get up again, neither could I die or restart the game anyhow.
Audio was also quite neat and it didn't get annoying like in many other games.
I think the main problem with this game is that it feels really unfair sometimes. It's a bit frustrating when I drop down a ledge and then suddenly I die because of some spikes I couldn't see before.
The upgrade system seems interesting, but I never managed to run out of space :wink:
Overall it's not bad for a compo entry. I really liked the atmosphere.
All in all solid entry!