Tax Evasion Hero by ebim
Tax Evasion Hero
Live my life of a tax evasion hero!
Download
We are grateful to everyone for the given feedbacks, so we worked on a post jam version. - PostJam (Windows): https://tools.ebim-studio.com/nextcloud/index.php/s/LledENflB3OsyYi - changelog: - time automatically increments and is limited now - add UI feedback for interactable objects - remove drop feature - add object state (hidden/broken) and overall balance to improve audit details panel lisibility - WASD/ZQSD/gamepad support in-game.
Screenshots



Synopsis
You're a tax evasion hero. Your rich as fuck clients all have unregistered art & furniture. Tax authorities have announced their upcoming audit. You have 10 minutes left before the liquidation sale to save the most of their assets and money. You keep the change.
Goal
Save the most out of all your clients unregistered assets found by tax authorities audit by altering them to disguise their value.
Death condition / game over
Upon audit completion, you lose if your overall balance between assets value and inspector estimation is negative.
Controls
- move: up/down/left/right arrow keys
- look: mouse
- grab/drop/interact: left click
About
ebim studio is a three person team. We are independant game developers. More infos: https://ebim-studio.com
This is our first ludum dare and we are happy to be a part of it. We pray for the bug gods to be merciful with us :)
Music & SFX Crédits
- https://gamesounds.xyz
- Peter Gresser - Skipping Through the Orchestra Pit
- Evard Grieg - Peer Gynt - Anitras Dream
Ratings
| Overall | 410th | 3.603⭐ | 41🧑⚖️ |
| Fun | 450th | 3.449⭐ | 41🧑⚖️ |
| Innovation | 249th | 3.577⭐ | 41🧑⚖️ |
| Theme | 428th | 3.588⭐ | 42🧑⚖️ |
| Graphics | 104th | 4.363⭐ | 42🧑⚖️ |
| Humor | 241th | 3.566⭐ | 40🧑⚖️ |
| Mood | 487th | 3.395⭐ | 40🧑⚖️ |
| Given | 113🗳️ | 11🗨️ |
And to be honest it felt a little bit like an unreal engine showcase, maybe a little bit more focus on the gameplay instead of graphics would have been nice
The music was nice, until it started looping.
The movement is a bit sluggish, I wish it was more responsive. Overall a very nice experience and I'm glad I played it.
Keep up the good work!
The issue about the left click not working mentioned by @greg & @andreas-ragen-ayal may be due to the fact that we didn't provide enough informations in-game. If not, please let us know more about how to reproduce.
As pointed by @likirus, there is 5 objects to pickup (interact with) and 5 valuables to alter (requiring a different amount of time). Each combination has a feedback. There is a cursor color change if you can interact with an object but maybe too subtle.
Also, we did focused on being able to deliver on time quality graphics and complete features. We will do better next time hopefully.
As mentioned by @giraffecat, the ranking system isn't clear enough. We didn't have the time to implement the audit phase that would have been helpful to illustrate the notation mechanisms.
Actually, there is 5 grades: S, A, B, C and F. S is the only ONE way to alter the valuables and be able to keep the money (minus alteration devaluation).
@le-american, @iamsodarncool, @asellio, @6smith, @zgragselus : thank you for your kind words
Stay tuned for updates
And it became really fun ! The color help to understand what can be done, and the resulte are quitely fun, I was really curious about all the combinaison that can be made !
THe overall idea was great
In the end : your game is fun to play !! (I finish with a B, never above, unfortunatly)
A solid puzzle it turned out to be too. Doesn't quite hit the theme as once you know where all the items are and start experimenting with combinations the timer completely loses its purpose. The wrong choices are funny, for some reason I love burning the Stradivarius, but most of the correct combinations don't exactly make sense.
**Spoilers:**
!> The golden statue is still golden when brandished with a towel. It looks like a mannequin, but the tax wolves would not be fooled. Burning a Fabergé egg and painting a Stradivarius would utterly ruin their value, so the tax savings aren't worth it. The Ming vase solution is quite spot on; It does look like a tacky 10€ flower pot! Paintings don't lose their value when deframing, so that's fine too.
Had some laughs with this one. Good work!
Overall: Good (4.0)
Fun: Above Average (3.5)
Innovation: Good (4.0)
Theme: Average (3.0)
Graphics: Stunning (5.0)
Humor: Good (4.0)
Mood: Good (4.0)
- PostJam (Windows): <https://ebim-studio.com/nextcloud/index.php/s/LledENflB3OsyYi>
- changelog:
- time automatically increments and is limited now
- add UI feedback for interactable objects
- remove drop feature
- add object state (hidden/broken) and overall balance to improve audit details panel lisibility
- WASD/ZQSD/gamepad support in-game.
Come check out my game if you like!
https://ldjam.com/events/ludum-dare/40/virus-detected
Wow, the graphics are just amazing! I liked the game a lot! Good job on it!