Keep Growing by JangoBrick
THEME: Growing
This is a game about a tree.
First, there was the seed. Then, there was the sapling. And so on.
And during all of that, there were the dangers of nature.
Defend your tree!
CONTROLS
A mouse is needed. You play with the left mouse button. Scroll bar will also be useful, or you can use W/S or up/down arrow keys.
REQUIREMENTS
- Java, at least 1.7
- Screen resolution of at least 1280x720 (16:9 is a must, otherwise you get a weird aspect ratio thing going on)
Worked on this thing for about 40 hours total. Code & soundtracks were done by me (JangoBrick), art was done by a friend of mine who'd like to stay anonymous.
Big shoutout to her! Great work, if you ask me!
This is a game about a tree.
First, there was the seed. Then, there was the sapling. And so on.
And during all of that, there were the dangers of nature.
Defend your tree!
CONTROLS
A mouse is needed. You play with the left mouse button. Scroll bar will also be useful, or you can use W/S or up/down arrow keys.
REQUIREMENTS
- Java, at least 1.7
- Screen resolution of at least 1280x720 (16:9 is a must, otherwise you get a weird aspect ratio thing going on)
Worked on this thing for about 40 hours total. Code & soundtracks were done by me (JangoBrick), art was done by a friend of mine who'd like to stay anonymous.
Big shoutout to her! Great work, if you ask me!
| Download | http://jangobrick.de/dl/ld34/keep_growing.jar |
| Source | http://jangobrick.de/dl/ld34/keep_growing_source.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=34054 |
Ratings
| Coolness | 56% | 3 |
| Overall(Jam) | 3.36 | 475 |
| Audio(Jam) | 3.22 | 404 |
| Fun(Jam) | 2.81 | 787 |
| Graphics(Jam) | 3.30 | 594 |
| Humor(Jam) | 2.36 | 669 |
| Innovation(Jam) | 3.19 | 482 |
| Mood(Jam) | 3.35 | 397 |
| Theme(Jam) | 3.85 | 350 |
Unfortunately I couldn't defend the tree against the lightning… Overall good job!
The click and throw controls felt a little sticky at times when the beetles would only get moved but not thrown. This became particularly troublesome when their numbers rose and success required faster mouse movements.
Really good ! :D