Hexago by smilewood
Welcome to Hexago, a new puzzle game created for Ludum Dare 43. Swap tiles around on a set of ever more difficult boards as you try and reach the highest possible score on each. But be careful! Making an ambitious swap can never come free, and you may have to sacrifice tiles along the way to a high score.
Play the game using your mouse, simply select a tile and then another to swap it with. Each different color of hex has a different method of generating points, and the arrangement of hexes determines your final number of points.

Let us know any thoughts you have, or any new tile types that you can think of, or what your high score is on different levels!
Tools
- Unity 2018
- Blender
- VisualStudio
Made as a team by members of the CSU Game Developers Association in 70ish hours (we were aiming for the compo time, but it is the weekend before finals) and with no pre-made scripts or assets (other then sound, but lets not talk about that).
- Miles (Programming, Unity)
- David (Programming)
- Jonathan (Programming)
- Dylan (Art)
EDIT: Added web build. The main menu background doesn't seem to work on the web, so I would still recommend downloading it if you want a more interesting menu. The game still plays correctly, with the exception of some slightly odd scaling.
Ratings
| Given | 9🗳️ | 8🗨️ |
Great work all around, guys!
I think it would be nice if the board wasn't covered when you ran out of moves, as I'd like to review the effects of my last move.
I honestly have nothing negative to say otherwise. Fantastic job!