Box Co.® - Monster Storage by Tyler Funk
NOTE 8-11 The current version is what I was able to complete on Saturday. It has a few bugs I need to iron out if I have the chance on Sunday, but it is a fully working game from start to finish.
EDIT: New version is up and labeled v2. Bugs should be gone. I also spruced up the page to make it match. Enjoy! EDIT EDIT: Forgot to mention that v2.1 fixes an error with box spawn rate changing on room reset.


Welcome, new employee to the great company of Box Co.®! It's good to have you after our last employee... left. Suddenly. Your job is simple! Just put the boxes of monster away. Make sure you pack them neat and tight! Just don't run out of room. That would be... unfortunate. For you.

Box Co. is a game about cramming boxes of monsters into a tiny storage unit. You're short on space, so beware! If you run out of room, you'll need to fight to make some.

| Source code | https://tylerfunk.itch.io/box-co |
| HTML5 (web) | https://tylerfunk.itch.io/box-co |
| Original URL | https://ldjam.com/events/ludum-dare/42/box-co-r-leading-the-way-in-monster-storagetm |
Ratings
| Overall | 90th | 3.85⭐ | 22🧑⚖️ |
| Fun | 59th | 3.895⭐ | 21🧑⚖️ |
| Innovation | 129th | 3.658⭐ | 21🧑⚖️ |
| Theme | 76th | 4.158⭐ | 21🧑⚖️ |
| Graphics | 89th | 3.974⭐ | 21🧑⚖️ |
| Audio | 166th | 3.368⭐ | 21🧑⚖️ |
| Given | 4🗳️ | 6🗨️ |
keep up the good work.(:
I do wish that that WASD worked; using the mouse and arrow keys was a little tricky.
The graphics were so cute!! I'm a ninja that needed to get a part-time job.
@wekaj Thank you! I tried to keep the art simple and manageable.
@gareththedestro Thanks!
@cary-stanley Yeah I tried it on my Chromebook and it was tougher. Just a time constraint thing. Thanks for playing!
@hifructose Thank you!
@chelc I had the two truck idea, too! Sadly there was a bug somewhere that prevented the second truck from spawning any boxes. Oh well! Maybe for a full version that'd be something to look into. I was going to use WASD as well, but I know some keyboards don't have that layout and I didn't have time to implement it. Thank you for the detailed comment!
All in all, very neat game. I had fun playing it all the way though. I love how this is all set on the moon(?), but it's not explicitly said. It could have taken place anywhere, but it's in space. That's a neat detail.
I also want to praise you for the tune at the end. keeping in mind this was made in only 48 hours this is a very enjoyable game @tyler-funk well done :clap:
The only thing seems to me that the game is easy, I want it to be more difficult :thinking:
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
I think the controls could be improved a bit, maybe have a key press that triggers the box pick up, box set down, and attack actions then press the arrow key in the direction of the action. Hope that made sense, I just found it a little weird to remove my right hand from the arrow keys, then use the mouse with that hand then use my left hand on the arrow keys while I am moving the box, then switch back to my right hand on the arrow keys. Very minor issue but I figured I'd mention it.
The only other thing I would suggest to improve would be depth of gameplay. I.e. have different boxes with special attributes or more enemy types to mix up the gameplay.
Overall I really enjoyed my time with your game. Congratulations on making a game in 48 hours!