Mob Defense by dkdwrek

[raw]
made by dkdwrek for LD 41 (JAM)

GameplayLD42.PNG You are a mob boss at your local hideout. Protect your loot by hiring assistants and defeating enemies.

Controls: [WASD] to move. Hold [SPACE] to punch or place tower. [Mouse1] click to choose tower.

Made with: Phaser (Community Edition 2.6.2) Inkscape Audacity SublimeText3 Pro Tools

Ratings

Overall 666th 3.381⭐ 23🧑‍⚖️
Fun 603th 3.286⭐ 23🧑‍⚖️
Innovation 787th 3.119⭐ 23🧑‍⚖️
Theme 867th 3.19⭐ 23🧑‍⚖️
Graphics 663th 3.357⭐ 23🧑‍⚖️
Audio 388th 3.357⭐ 23🧑‍⚖️
Humor 331th 3.35⭐ 22🧑‍⚖️
Mood 627th 3.238⭐ 23🧑‍⚖️
Given 18🗳️ 19🗨️

Feedback

Roidz
24. Apr 2018 · 21:37 UTC
I enjoyed this, but i would have enjoyed it a lot more if i wasnt stuck on WASD controls on a AZERTY keyboard.
Good job though , loved it
kamtar
24. Apr 2018 · 21:37 UTC
Great game. I'm missing one thing: some health indicator.
kilosaurus
24. Apr 2018 · 21:39 UTC
This works as a game, reminds me of old flash games I used to play
GregWLyons
24. Apr 2018 · 21:42 UTC
The smacking sounds are really nice. Cool take on tower defense. I wish there was a volume control for the music. Well done. Cheers!
minibobbo
24. Apr 2018 · 21:44 UTC
I enjoyed the game, but I was a little confused about what everything did. A health indicator for all the elements would have helped a lot as well as an indication of how much everything costs.

I liked the animations and how all the game played. This was a lot of fun!
lectvs
24. Apr 2018 · 21:44 UTC
Neat little game! It's a little hard to spam the space bar while using WASD. and it would have been nice to have some indication of how much health you have left.
John Darrington
24. Apr 2018 · 21:47 UTC
Enjoyed it quite a bit. I agree with @kilosaurus reminded me a lot of old games I played. I liked the concept of the game, good mashup of existing game mechanics. The music fit well with the theme of being a mobster. :thumbsup:
neontropics
24. Apr 2018 · 22:01 UTC
At first I thought it was a bit easy, but the difficulty ramped up nicely and it got frantic. I like the simple graphics - especially the characters are great! Nice music theme as well.

Some more tactics and more of a sense of when you're doing good or bad would be cool - I mainly just started placing "towers" randomly after a while.
piscythe
24. Apr 2018 · 22:02 UTC
I really like the idea here. The graphics are nice, the music sets the mood, and it looks cool when your whole line of guys crashes into the enemies. Personally engaging in combat didn't feel so good, though, as it was tricky to fight without getting hit and the lack of a health indicator made every fight feel like flirting with death. It would also be nice to have cost indicators for the player units instead of having to determine them empirically. Still, it's always fun to see strategy games in LD. Good work!
Gonz0
25. Apr 2018 · 00:06 UTC
Good work ! Love the style, music is pretty catchy too!
juju
25. Apr 2018 · 00:37 UTC
Love the music! What engine did you use?
acoto87
25. Apr 2018 · 00:37 UTC
Great work! It was fun to play it, the music and sounds were great for the theme.
🎤 dkdwrek
25. Apr 2018 · 00:48 UTC
Thanks for the feedback everyone!

@kamtar @piscythe haha yes definitely could use a health bar!

@juju we used Phaser JS (http://phaser.io)
Durgan
26. Apr 2018 · 01:43 UTC
I enjoyed this game, the graphics are pleasing to the eye and the controls felt really smooth. Loved the sound effects. To add to others yes, add a health bar, and maybe eventually a big boss!
Xycko
27. Apr 2018 · 00:13 UTC
Cool game, It took me some time until figuring out how to place the towers :P
theslate
27. Apr 2018 · 01:01 UTC
Great work! I kept dieing without knowing why. I also felt a bit slow. 👍
tweedle
28. Apr 2018 · 18:03 UTC
funny and solid all around, well done! :moneybag: