Dark plague by geck0

Hello guys! This is my 9th entry: Dark Plague.
Theme
I tried to implement the theme in two ways: the scenario is reduced while you play and the number of objects you can store is limited, being necessary to drop objects to catch others.

Description
The Dark Plague is here. It will try to gobble up you getting closer to you.
To fight it, you must pick up the magic spheres to use your power: to push away the plague for a while.
You need 3 spheres of the same color to use your magic, but it is more powerfull using 4!
Your staff can keep 4 spheres only, so you can drop a random sphere whenever you need.
Be careful with the stones!
Controls
- A/D to move to sides.
- Left click to use your power.
- Right click to drop a sphere.
- Esc or P to pause the game.

TO-DO List
This is my "TO DO" list that I could not finish:
- More animations (using powers, touching stones,...)
- More powers: · Blue freezes the plague some seconds · Green gives you more speed and inmunity with stones
- Changes in the scenario: curves, falls,...
- General visual improvent
BUGS
- Fixed a perfomance issue reported for some "testers"
Thanks for playing!
| Windows | https://mega.nz/#!zc1gwAZb!ildU24Pduv_0CVf5g-FziLFwHxtTq6HseWc9o2BIoFk |
| Original URL | https://ldjam.com/events/ludum-dare/42/dark-plague |
Ratings
| Overall | 411th | 3.556⭐ | 29🧑⚖️ |
| Fun | 319th | 3.518⭐ | 30🧑⚖️ |
| Innovation | 660th | 3.107⭐ | 30🧑⚖️ |
| Theme | 340th | 3.786⭐ | 30🧑⚖️ |
| Graphics | 675th | 3.321⭐ | 30🧑⚖️ |
| Humor | 671th | 2.442⭐ | 28🧑⚖️ |
| Mood | 546th | 3.185⭐ | 29🧑⚖️ |
| Given | 22🗳️ | 23🗨️ |
Oh and also music loop felt kind of out of place, maybe find or make some other track?
(My highscore is 1:50)
Despite that, i did reach level 4, which is not that bad since you did not balance the difficulty that much : we first have to handle the red light balls, then the red and blue light balls. And, to continue and reach the next level, we need to throw out some balls to have a perfect color match. For people like me, I think it's a little bit too much stuff to handle, but this is definitely a game for people enjoying hardcore games :)
I also enjoyed the character, the wizard-ish, even if there is a lack of narrative and arts in the hole game.
The UI (the "level1,2,3,4") in the "sky" was a great idea you had !
Anyway, you did it well and i had a piece of fun.
@lamossus yep, I had a problem with the music when it restart the game. It should be fixed "fast" with a bit of more time I guess hehe
@noumenie haha, maybe it's a bit challenge game yes :p
@sn4pi mmmm, I don't know, but with some tries right now:

**2:15** !
description updated, thanks!
@atom0520 hahah, well, she can not reach level 5 xD
All in all, it is a very fun game and a solid jam game, well done!
I wrote the blue and green power in my *"TO DO” list that I could not finish*, not in the main description :P
(My english is not very good, so that can be misspelled :( )
I love the music, although i'm not sure it fits with the cool matrix style looks/feel.
Little extra polish and this can be a great mobile game.
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42
@ursagames thanks for playing man! I couldn't come back that night to ur streaming :( My baby drains my life! xD