A Bar In Space by Fluffy_Kaeloky

It's the year 2000, at last, humankind found life outside of earth ! On a keyboard floating in space, tiny aliens have built a space bar, on top of the spacebar.
This is our chance to find all the answers to life, the universe and existence itself, the aliens will give it to us in one condition :
We must stop the space bar on the spacebar from running out of space - in space !
QWERTY Layout is required for best gaming experience !!
@fluffy-kaeloky - Programming, Design @sgtweirdo - Art, Design @chen-ash - Writing, Design @vault-kid - Audio @brian-renadette - Writing
UPDATE : BugFix V2 : - Fixed the score being hidden by Game-Over screen; - Fixed tiling issues on buttons; - Augmented bar capacity from 10 to 15; - Added labels on the Pace and Boogie bars; - Disabled Quit Game button on WebGL build.
Our personal high score:

Ratings
| Overall | 170th | 3.822⭐ | 61🧑⚖️ |
| Fun | 105th | 3.814⭐ | 61🧑⚖️ |
| Innovation | 136th | 3.763⭐ | 61🧑⚖️ |
| Theme | 141th | 4.052⭐ | 60🧑⚖️ |
| Graphics | 397th | 3.719⭐ | 59🧑⚖️ |
| Audio | 82th | 3.914⭐ | 60🧑⚖️ |
| Humor | 61th | 3.929⭐ | 58🧑⚖️ |
| Mood | 151th | 3.727⭐ | 57🧑⚖️ |
| Given | 55🗳️ | 66🗨️ |
I laugh out loud on the space bar on the spacebar from running out of space - in space joke :)
Some game play ideas:
Maybe lock down buttons you have pressed for about 1s to prevent spamming. I was usually spamming the buttons on the lowest row
Ability like if you pressed caps tab or shift you get a beam that clears that row but has a long cool down.
I'm using a Scandinavian keyboard so some of the button positions are swapped, mainly ";", "[", "=" and "-", so if you would remove the left column it would fix that problem or make it customizable.
I would also be cool to put out blockades, like in plant vs zombies, so you block some spots.
And enemies with different movement, zig sagging, walks a full row fast then going to the next column, an enemy laying eggs that would crack to multiple small ones...
Great game! and inspiring, I hope that you continue developing it :)
My bad, the score is effectively hidden on Game-Over. I'll try to get a bugfix up quickly ! Thank you all for the reviews ! It was a blast making this game !
@ristoretto That's a lot of nice gameplay ideas ! Perhaps with a bit more time we could have added some of thoses. Albeit I won't be adding features other than quick bug-fixes on the last upload timer, it wouldn't be fair ^^.
Again, thank you all for all the comments ! :heart:
Try our game too, maybe you'll like it)
It's also nicely polished and audio is on point.
Good work!
The play on word is terrible and perfect at the same time, the fingers crashing on the keyboard feel extremely satisfying, the sprites are cute and the space bar music is super catchy.
Great game!
Game is well polished and i really enjoy it a lot!
I have nothing more to say - you pretty much nailed it!
PS. Great music choice as well :)
- PROS: Great music, graphics and execution. Very entertaining and arcady/infinit gameplay makes it even more enjoyable.
- CONS: Nothing (maybe the music was too loud, but that can be changed on player's side, so no probs there)
I can't thank you all enough for all the feedback ... This is my and @sgtweirdo first game-jam, so we went for a simple idea. I personally thought the idea in itself would be a little bit 'not enough', a bit shallow if you would. I am really, really surprised and moved by all the feedback. I'm glad to have been proven wrong.
Thank you all, I do my best to play your games and leave a comment as well.
Thank you for the feedback !
@fluffy-kaeloky very happy to see your achievements in success! it's not worth it that I spend on the source code because I already know your abilities!
Is there a way to detect if the keyboard is qwerty or azerty?
do you have a version that works on mobile?
good luck to you all and do not forget to share your news!
For detecting if the keyboard is QWERTY or AZERTY (Or other), yes, it would probably be possible, but not with the current system we implemented, notably due to the keys sprites.
And a mobile version would be kinda hard to play without a keyboard ^^'.