{"author_link":"\/users\/almightytuna","author_name":"almightytuna","author_uid":"1007224","comments":[{"author_name":"Optimans","author_uid":"1071284","time":"2018-08-14T16:44:43Z","epoch":1534265083,"modified":1534265083,"text":"This was fun! The movements were really fluid and the sounds effects added a nice sense of impact when firing the bullets. The final zombie seemed really hard to kill and maybe there should have been more zombies to get a sense that you were really running out of space if you killed them, but I really enjoyed it!","likes":0,"format":"md"},{"author_name":"Bilzc10","author_uid":"1102114","time":"2018-08-15T04:06:09Z","epoch":1534305969,"modified":1534306603,"text":"This game was really fun and pretty creative. I really liked how it played. I did find a couple issues however, mostly bugs, im assuming.\n\nFirst, i managed to get stuck in the ground a couple times:\n![heckThePoliceCominStraightFromTheUnderground.png](\/\/\/raw\/2ee\/81\/z\/19a53.png)\n\nSecond, some items respawn when you come out of the campsites, such as the extended magazine:\n![over9000.wav.png](\/\/\/raw\/2ee\/81\/z\/19a55.png)\n\nThird, Bait spawns zombies on top of other zombies:\n\n![jpg.png](\/\/\/raw\/2ee\/81\/z\/19a56.png)\n\nand Fourth, for the final zombie, if you just walk against him and stay right next to him, he only damages you once, and isnt able to hit you with any corpses, this makes the final fight incredibly easy. To fix this, make it so every half second or so that he touches you, you lose health, and maybe give him some knockback.\n\nOther than that, i liked the game. If you continue to work on it, though, you might want to fix those. Good job!","likes":0,"format":"md"},{"author_name":"Raccoon_JS","author_uid":"1096215","time":"2018-08-15T19:00:58Z","epoch":1534359658,"modified":1534359658,"text":"It was alright. I can see where you are going with this.","likes":0,"format":"md"},{"author_name":"loveapplegames","author_uid":"1006791","time":"2018-08-17T22:04:41Z","epoch":1534543481,"modified":1534543481,"text":"This game has quite complex game mechanics with significant gameplay potential.  As is, it's very short and not very well balanced though.  I hope to see an updated version!","likes":0,"format":"md"},{"author_name":"Andrei9","author_uid":"1099670","time":"2018-09-03T11:21:33Z","epoch":1535973693,"modified":1535973693,"text":"I liked the Graphics, and the Gameplay was fun, Nice Game. :thumbsup: ","likes":0,"format":"md"}],"format":"md","images":["ld42\/107825-476e23b1ca6e63078cecde532f159b99.png"],"links":[{"url":"https:\/\/almighty-tuna.itch.io\/the-perennial-dead","text":"HTML5 (web)"}],"metadata":{"g_key":"51205","g_author":"1007224","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"234668","g_title":"The Perennial Dead","g_status":"USEAR3","g_place":"99999","g_commentcount":"5","g_site2_node_id":"107825","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"107825","n_urlkey":"234668","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/the-perennial-dead","n_slug":"the-perennial-dead","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"7224","n_created":"1533934956","n_modified":"1534142049","n_version":"323820","n_status":"COMMIT"},"node":{"id":107825,"parent":97793,"superparent":9,"author":7224,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-12T22:09:56Z","created":"2018-08-10T21:02:36Z","modified":"2018-08-13T06:34:09Z","version":323820,"slug":"the-perennial-dead","name":"The Perennial Dead","body":"The dead are rising, and rising, and rising. The main issue is that they are leaving their corpses all over the place, so be sure not to kill too many of them or you'll have a serious space issue.\n\nWhenever you die, or rest at the camp, all zombies will respawn, but their old corpses will remain, taking up a bunch of space.\n\nIMPORTANT: It has come to my attention that the WebGL build is a little glitchy, so if possible, play a downloadable build. Thanks :)","meta":{"author":[7224],"cover":"\/\/\/content\/83c\/1\/z\/16648.png","allow-anonymous-comments":"1","link-01":"https:\/\/almighty-tuna.itch.io\/the-perennial-dead","link-01-tag":"42336","link-01-name":"WebGL + Win + Mac"},"path":"\/events\/ludum-dare\/42\/the-perennial-dead","parents":[1,5,9,97793],"love":0,"notes":5,"notes-timestamp":"2018-09-03T11:21:33Z","grade":{"grade-01":11,"grade-02":11,"grade-03":11,"grade-04":11,"grade-05":10,"grade-06":11,"grade-07":10,"grade-08":9},"magic":{"cool":105.13149660757,"feedback":3,"given":10.5,"grade":10.5,"grade-01-average":3.056,"grade-02-average":2.944,"grade-03-average":3.167,"grade-04-average":2.944,"grade-05-average":3,"grade-06-average":2.444,"grade-07-average":2.875,"grade-08-average":2.857,"smart":6.9044967649698}},"text":"The dead are rising, and rising, and rising. The main issue is that they are leaving their corpses all over the place, so be sure not to kill too many of them or you'll have a serious space issue.\n\nWhenever you die, or rest at the camp, all zombies will respawn, but their old corpses will remain, taking up a bunch of space.\n\nIMPORTANT: It has come to my attention that the WebGL build is a little glitchy, so if possible, play a downloadable build. Thanks :)","title":"The Perennial Dead"}