Addictaiter by Dark1knight

[raw]
made by Dark1knight for LD 41 (JAM)

It is still incomplete, we have other assets all drawn but which lack the proper programming. So there is a ton of stuff that is still left out... a shame.

use arrow keys to move(left and right to move and up to jump), 'z' to attack. by the way do not eat too many candies. press esc to exit

Ratings

Given 3🗳️ 2🗨️

Feedback

Adrien Dittrick
24. Apr 2018 · 19:11 UTC
Woah, that's a lot of members in your team 0.o
TinyCastleGuy
25. Apr 2018 · 07:06 UTC
Not sure what two genres you're trying to combine, but cute game! It's too bad when you can't finish everything in time, but I would encourage you to keep working on it outside of the jam. Any game where you play as a jelly donut has potential to me.
Rankaquion
26. Apr 2018 · 20:38 UTC
that's the point @Adrien-Dittrick we reaunited a ton of people without any experience aside from me to see if we could be as effective as a small group with experience, not surprisingly we couldn't deliver the project well but we still did a quite good job, it might be little bit of a shitty game at least they all got their first game
Rankaquion
26. Apr 2018 · 20:39 UTC
If we could complete the project @TinyCastleGuy the premise was to make a child like game only to deliver a twist of terrible horror game based around greedy and violence in games a la undertale
gustavo.christino
30. Apr 2018 · 18:10 UTC
Infelizmente não consegui concluir o jogo, gostaria de entender por quais caminhos seguiriam a narrativa, a ambientação pretendida, o senso de humor do jogo e o desenvolvimento do uso do tema.

O personagem principal tem potencial. Parece ser um donnut ou algo do tipo. Talvez com algum parentesco com o Kirby (só porque ele está comendo todo mundo, hahahahah).

Gostaria de apontar aos programadores que quando continuo andando por muito tempo, a animação para de rodar e o personagem fica travado em um só sprite.

Gostaria de ver mais mecânicas que diferenciassem um pouco do estilo plataforma.

Os gráficos foram o ponto forte, gostei dos tiles da fase e tudo mais.

A música foi muito bem desenvolvida, gostaria de saber mais sobre o encaixe dela na narrativa pretendida ao projeto. :)

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Unfortunately I could not finish the game, I would like to understand what paths would follow the narrative, the intended ambiance, the sense of humor of the game and the development of the use of the theme.

The main character has potential. It seems to be a donut or something. Maybe with some kinship with Kirby (just because he's eating everyone, hahahahah).

I would like to point out to the programmers that when I keep walking for a long time, the animation stops running and the character is locked in a single sprite.

I would like to see more mechanics that differ somewhat from the platform style.

The graphics were the strong point, I liked the tiles of the stage and everything.

The song was very well developed, I would like to know more about the fit of it in the intended narrative of the project. :)
🎤 Dark1knight
25. Jun 2018 · 16:03 UTC
Unfortunatelly a lot of our member were still newbies so people who had any experience with games were only 2 of the many members,(also our project proved too ambitous) nonetheless they learned a lot and will do a much better game next time!