Doodles by Lazzor
Work, university or school can be really boring sometimes. Fortunately, there are notepads and pencils. It's amazing, how you can create whole worlds with just your imagination and those two tools. You could also draw ideas and levels for a game you want to build.
But wouldn't it be way cooler, if you could play the level you've drawn right on your notepad?
As this is my first entry at a Ludum Dare, i don't really know what else to write.
So thanks in advance for playing my game and I hope you enjoy it!
Some screenshots down here, because i don't know how to get them displayed at the top.




| Original URL | https://ldjam.com/events/ludum-dare/38/doodles |
Ratings
| Given | 3🗳️ | 2🗨️ |
My biggest complaint would have to be the controls themselves. First of all I think it's consensus that the up-key is never a good idea for jumping. Instead using one hand for motion and one for action is generally preferred. Controlling the character feels a bit twiddly, for instance since you have to wait for a second after landing to jump again which often caused me to run into spikes or miss jumps. The physics need a little tweaking as well, especially on the last level where the boulders drop down but hiccup on the diagonal and just stay there.
The level design was well thought out, but I fell there could have been a little more as the more interesting levels that require actual through only come up towards the end.
All in all I had fun and the graphics reminded me of drawing trap-filled dungeons on squared paper in my childhood days.
To be honest I couldn't really think of any audio that would match the style of the game and even if, I guess it would have been of a pretty poor quality. So I decided to leave it out pretty early. Maybe next time I can make some sounds/music!
Anyway, thanks for your feedback!