SGFactory by iossif
| Original URL | https://ldjam.com/events/ludum-dare/38/sgfactory |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
cremmy
02. May 2017 · 18:40 UTC
I don't know if that was deliberate, but scrolling effect after picking the tile is distracting. Maybe first levels should be easier? More time to get hang of the game mechanics and goal? At first I didn't know whether it is tetris-like, match four or something else. Turns out i just had to move tiles from bottom to game area as fast as possible, trying to fit them nicely wasn't necessary.
michaelb
07. May 2017 · 05:15 UTC
Interesting concept. Does the different types of terrain actually do anything? At first I thought I was supposed to match terrain, but that wasn't necessary. I managed to beat it once and got the snow globe victory screen, so that was nice.
