Moon Landing by Nick Salesky
A simple slight bullet-hell type game set in a different version of the Space Race. I'll admit that the game does not really tie in to the theme in its gameplay, but the aspect of the Space Race ties in well. The Soviets are shooting missiles down from space, showing how weak the U.S.A, is, and prompting it to regain its technological power. This was my first project made using the Godot game engine, so I had to learn that as I went, meaning my project probably isn't as efficient as it could be. Also, I rushed and made the cutscenes in the last bit of time I had, so they're not as good as I wish they were. I wish I could have added music, but I really suck at that and had no one to help me out with it. Also, for some reason, the sound doesn't work in the HTML5 version. I think it has more to do with the web exporter of the Godot engine than my code.
Controls
Use the Left/Right arrow keys or A/D to move left and right
Use the Up arrow or W to speed up
Use the Down arrow or S to slow down
Objective
Get to the moon while avoiding Sputnik's rockets
Platforms
The Mac version is untested
The first Windows version is 64 bit
The second Windows version is 32 bit
Ratings
| Given | 0🗳️ | 0🗨️ |
The Windows version is 64 bit but I have a 32 bit machine, please add another build for that.
The gameplay is fun, with the breaking speeding mechanic to help dodge the spudnik rockets. Also props for using a new tool, it's always great to learn something new!