Line'em up by arche-san

Line'em up is a mix between a puzzle match and a shoot'em up.
Match symbols with colors to destroy your enemies.
Prog: @arche-san & @traperac
Art : @arche-san
Music : Electrobeep by frankum => https://freesound.org/people/frankum/sounds/367160/
Sound Effects : Bfxr

| HTML5 (web) | https://arche-san.itch.io/line-em-up |
| Windows | https://arche-san.itch.io/line-em-up |
| macOS | https://arche-san.itch.io/line-em-up |
| Linux | https://arche-san.itch.io/line-em-up |
| Original URL | https://ldjam.com/events/ludum-dare/41/lineem-up |
Ratings
| Overall | 68th | 4.091⭐ | 57🧑⚖️ |
| Fun | 42th | 4.109⭐ | 57🧑⚖️ |
| Innovation | 105th | 4⭐ | 57🧑⚖️ |
| Theme | 202th | 4.073⭐ | 57🧑⚖️ |
| Graphics | 434th | 3.718⭐ | 57🧑⚖️ |
| Mood | 230th | 3.722⭐ | 56🧑⚖️ |
| Given | 74🗳️ | 60🗨️ |
Fun stuff!
@ramon15749 You're right, we'll change the shape of the pull bullets in a postjam version for more readability. For the further/matching colours bullets, it could be a power up or a special game mode.
Great job!
This game is really polished and really fun.
I got stuck at level 5, but I feel that the challenge curve is also spot on!
Awesome work! Keep it up! :)
This game hits the right spot with the difficulty.
The game tries to teach the player in a 'learn as you go' style and manages this quite well in my opinion.
Really good game! Good job!
I really liked the game! It fuses both genres quite perfectly, and it felt just right playing through it (until I got killed often :D) I would just have liked that the pull movement arrow would be reversed, so I can differentiate pull and push better. Nevertheless, quite a strong game for, at the very least, theme rankings! Congrats!
Let's play ici:
https://www.youtube.com/watch?v=_cze6Dpc6JQ
@ramon15749 @zeu31 @maesk @maloy-quinn => We changed the color of the default bullet to match with the color of the ship. So it'll be easier to make the difference between the push and the pull bullets. Hope it'll help you.
@fabian-pohl => In fact there's already a death sound, but it's not loud enough. We'll change that!
@nardandas => I'll try to enlarge the triggers to avoid these little issues.
Cheers!
good job.
This was good, but aesthetically (and for clarity sakes) I wish it had more contrast between the colors and background/foreground layers.
Good job! Cool game!
I left my rating of your game, if you can leave your feedback in our game, Witch's Escape.
I hope you continue with the project.
https://ldjam.com/events/ludum-dare/41/witchs-escape
Really enjoyed the combination of themes you picked.
The aesthetics in general combine pretty well with the gameplay. Reminds me of games like Super Hexagon and Geometry Wars. Congrats!