The Unseen by Will_D
You wake in a dark room in the deepest depths of a dark dungeon
It’s dark...
You must have committed some grave sin but that’s behind you now. All you have is this flickering torch. You need to get out of here.
What is that sound? That is not the sound of any mortal man! The eyes… the horrible, horrible eyes… They are drawn to the light. They will come for you.
Get out, if you can…

The Unseen is a minimalist Lovecraftian survival horror game made for Ludum Dare 39 by Kev, Gav and Will.
We used "Footsteps, Concrete, A.wav" by InspectorJ from Freesound.org
| macOS | https://nk.itch.io/the-unseen |
| macOS | |
| Windows | https://nk.itch.io/the-unseen |
| Original URL | https://ldjam.com/events/ludum-dare/39/the-unseen |
Ratings
| Given | 7🗳️ | 7🗨️ |
The major issue: where's the theme? The light never runs out, I was expecting to happen any moment. You never lose control of the character or become hindered in any other way either, in fact by the end I was an expert in dodging eyesight. The theme just isn't here as far as I'm concerned.
Good entry apart from the previous gripe. Fine work.
(You gotta give more ratings to get more eyeballs, just fyi.)
In our take on the theme, we knew that "Running out of power" clearly had some mechanical implications, which we deliberately wanted to avoid, giving the player the sense of powerlessness without a physical power meter and battery pickups. As you noted, you expected the light to run out at any moment, which I like to think helps to deliver more atmosphere. Another way you could look at it is that they eyes are only "powered up" when the light is on them, so in a way, it's the enemies who run out of power, rather than the player.
Either way, thanks so much for playing and rating - it all means a lot to us. :)
Only negative thing I have is this little bug I found: My strategy to avoid eyeballs was hugging the walls constantly. Sometimes when there was something behind the wall in reach of the light and I was positioned close enough the wall, light would show up behind the wall and sometimes reveal eyeballs without triggering them.
Like this:

That little bug aside, congrats on creating a masterpiece!