Making it Hail by BalladofSong
Daydreaming, I caught myself thinking about earning more money. I felt so happy, but then nightmares started to kick in. Now each time I get paid, I feel more and more stuck unable to move forward. Then life comes and there seems to be no way around it...or so I thought!
Coins weigh the player down. After each coin grab deposit it in the safety box.
Controls:
Walk: WASD or the arrow keys
Jump: Space Bar
Software used:
Unity 5
Inudge.net
Audacity
Gimp 2
Magicavoxel
Ratings
| Overall | 1094th | 2.675⭐ | 22🧑⚖️ |
| Fun | 1140th | 2.211⭐ | 21🧑⚖️ |
| Innovation | 1120th | 2.222⭐ | 20🧑⚖️ |
| Theme | 817th | 3.1⭐ | 22🧑⚖️ |
| Graphics | 827th | 3.026⭐ | 21🧑⚖️ |
| Audio | 677th | 2.333⭐ | 20🧑⚖️ |
| Mood | 878th | 2.861⭐ | 20🧑⚖️ |
| Given | 13🗳️ | 22🗨️ |
Controls are a little sluggish, and as regularjohn4 says, it is a little too zoomed in so I can't see where I am jumping.
Cute premise.
Also, life's a...
The octopus with the mustache is a big plus! :D
Also, adding some brighter background would greatly improve the ambience of the game I think :)
Now about the game: Movement could use some speed. I like the style you used (voxels are cool)! The concept is also nice.
The music wasn't looping properly and was annoying but I really enjoyed the game, could make a whole game based on this concept.