Noise Runner by amYk777

[raw]
made by amYk777 for LD34 (COMPO)
!!! EPILEPSY WARNING !!!

Noise Runner is a game whose art and enemies are created from the bytes which compose any file that is given to it.
By default, Noise Runner uses its own executable file, NoiseRunner.exe.
However, you can specify which file you want Noise Runner to use.
In Noise Runner, you are a single byte trying to make it all the way to the end of the file you live inside.
The objective is to dodge the technicolor triangles that fly towards you and get as much score as possible.
If you are hit by a triangle, you will lose 1/4 of your score.
You gain score according to how close you are to the center of the world.
Good luck!

Ratings

Coolness 66% 3
Overall 2.79 823
Fun 2.44 867
Graphics 3.06 498
Humor 2.24 544
Innovation 3.29 393
Mood 2.77 625
Theme 3.38 725

Feedback

Ko_ry
14. Dec 2015 · 03:32 UTC
Very nice! I love the graphical style to it. It's also a very interesting idea, any file at all. Crazy.

:)
eerongal
14. Dec 2015 · 03:40 UTC
It's like a magic eye picture came to life and hates my eyes! D:
liquidmedia
14. Dec 2015 · 03:46 UTC
Wow very different, look good.
Baecun
14. Dec 2015 · 03:50 UTC
The concept is quite brilliant, very well done. I'm not sure if this was a one time thing, but at around 2.5k score for me the game stopped, I kept moving but the background was fairly static and the triangles stopped coming at me, only to resume at 6k score. Also not sure if it's intentional, but I've bumped against stuff on purpose and you seem to be unable to die, you just lose score, doesn't that kind of defeat the purpose of an endless runner? Or is there an actual finish line?
Don't mean to sound rude with all of the above, the concept was absolutely brilliant, keep it up.
so beautiful it made me CRY !!!!!!!!!!!!!!!!!
🎤 amYk777
14. Dec 2015 · 04:28 UTC
Baecun, thank you for your comments.
With regard to collision with triangles, I did not want the game to end there so that the player can experience the visual presentation of the entire file if they so choose.
As for the gap of nothingness you are referring to, that is simply a large sequence of bytes in the NoiseRunner.exe file which are all set to the value of 0. I'm not quite sure why this is the case, as I am not very familiar with the way executable files are compiled. Regardless, if I were to implement a "fix" for this, I believe it would compromise the visual fidelity of the file being used. If I wanted to do that, I would just jump over large strings of 0's like the one you encountered. However, I prefer to preserve as much visual fidelity as I can.
Baknik
14. Dec 2015 · 05:05 UTC
Although it's a neat idea, honestly this is very hard to look at. Congrats on finishing a game though!
fede0d
14. Dec 2015 · 05:09 UTC
With so many glitchy games I've tested here I thought this wouldn't work (specially because I'm in Linux) but it worked all right.
Trippy!
MarekkPie
14. Dec 2015 · 05:14 UTC
Beautiful
MestreRothWP
14. Dec 2015 · 05:15 UTC
Very cool visuals. I'm gonna save it for some... err... different moment...
🎤 amYk777
14. Dec 2015 · 05:31 UTC
I'm going to release a very small bug fix in a moment here. I noticed that I forgot to populate a nearly inconsequential array that was supposed to contain all powers of 2 within the range of [1,128]. This had no effect on the gameplay, but it did have a somewhat significant effect on what the background looked like. Stand by.
🎤 amYk777
14. Dec 2015 · 05:46 UTC
Alright, it looks like the update has been applied. Enjoy the marginally improved background art!
RiOrius
14. Dec 2015 · 05:49 UTC
Looks great! Super trippy.

Couldn't tell if it ever stops: it seemed to go on for way longer than I was willing to play, so I just let it run for a good twenty minutes and it was still going...
dsv101
14. Dec 2015 · 20:51 UTC
Noice!
nunesbarbosa
16. Dec 2015 · 08:50 UTC
It is more of an experience than a game. The style maybe cool but it lacks everything else like gameplay mechanics, objective, win/lose condition.
CAT_IN_THE_DARK_WOOD
16. Dec 2015 · 09:00 UTC
This game requires more glithces! Too easy to play, but funny though.
ranmaru90
18. Dec 2015 · 01:52 UTC
Cool game. Sadly I got slightly nauseous and couldn't play it for long.
Benjamin
18. Dec 2015 · 07:49 UTC
I understand the fact that you want to represent the file but I think that just adding a cycling triangle spawning at your current position +- random(value) depending of the file would make the game more fun to play and will stil lrespect your core idea. I spent 4-5K of the game waifing for something to happens ( only few small triangle on upper and down side of the screen ). I would also love generated audio , or maybe just singles notes played on each triangle spawn. The exe exploration is a cool idea.
jigalx
31. Dec 2015 · 23:21 UTC
Very cool idea!