Battery Thief by PixelSplash

[raw]
made by PixelSplash for LD 39 (COMPO)

Capture.PNG

You just steal the most powerful battery in the world, try to save it, it's worth gold, but...

Don’​t let it run out of power!!!

​How far can you get?

https://www.youtube.com/watch?v=noroXwmWMQU

up arrow = jump

space = battery propeller

Ratings

Overall 388th 3.222⭐ 20🧑‍⚖️
Fun 438th 2.944⭐ 20🧑‍⚖️
Innovation 627th 2.211⭐ 21🧑‍⚖️
Theme 236th 3.667⭐ 20🧑‍⚖️
Graphics 276th 3.421⭐ 21🧑‍⚖️
Audio 84th 3.611⭐ 20🧑‍⚖️
Humor 261th 2.5⭐ 18🧑‍⚖️
Mood 259th 3.111⭐ 20🧑‍⚖️
Given 15🗳️ 16🗨️

Feedback

infinitycore
31. Jul 2017 · 19:10 UTC
You should add images (and video) here and on itch. Otherwise, no one knows what to expect or anything.
🎤 PixelSplash
31. Jul 2017 · 23:59 UTC
@infinitycore ready! thanks
PeculiarCarrot
01. Aug 2017 · 02:13 UTC
Good game. Not amazing, but it isn't bad. The art is decent, and the music is pretty good! But the gameplay is kind of annoying. Getting stuck on the edge of pits because I didn't jump perfectly felt a little unfair. It seemed unforgiving, I guess. I also think you should have a second after dying to see your score, because it immediately resets when you die, so you don't have a chance to look. Overall, pretty good for a 48 hour game! :P
shanebauman
01. Aug 2017 · 02:23 UTC
I liked the game! Having the camera "hard" attached to the player was a little jarring, and sometimes i couldnt see the ground. I liked the art and mood alot!
belser
01. Aug 2017 · 03:14 UTC
Fun and challenging little runner, well done!
🎤 PixelSplash
01. Aug 2017 · 05:32 UTC
@peculiarcarrot @shanebauman @belser thanks for the feedback!!!
Vija02
01. Aug 2017 · 06:43 UTC
The game was quite nice. I think my main problem with it is that the platforms are not really friendly. Sometimes, I don't know if i'll need to simply jump or use the propeller. Sometimes, it feels like i have to jump but if i do, i'll fall anyway. Enemy was kinda useless. Decent game overall.
neowhoru
01. Aug 2017 · 07:53 UTC
Well it is a little bit "struggeling" sometimes when i jump or run.
Also i am not sure how to prevent the battery to get empty.

Also a nice endless platformer and some good arts (but too much white stroke).
Lukesta
01. Aug 2017 · 07:55 UTC
Very fun and entertaining runner game. Background sounds and pixel graphics fitted well together.
There was only one thing that was annoying for me, the stereo sounds where far too heavy sided.
LeonLaci
01. Aug 2017 · 17:31 UTC
Pretty good. Enjoyed it! Also, the music was pretty good.
I mostly always failed because I didn't jump properly and ended up falling down.
superpokeunicorn
02. Aug 2017 · 03:44 UTC
I have a bit of a soft spot for endless runners, so this game is right up my alley. The sprite art is pretty good and the music sets a very cyber punk tone. The platforming could be a little rough as your default jump is a bit weak, though I imagine that's intentional as you must use your jet pack to compensate. Overall, this game is pretty basic, but it's simple and enjoyable for what it is. Good job!
nikrt
02. Aug 2017 · 19:29 UTC
It's a good game with good graphics and audio. BUT you really need to add images of your game on this page, majority of the people don't bother clicking on games without screenshots, cause why would they if there is nothing to attract them to do so. Plus, it kinda shows you were not serious enough setting your own page. Anyways, apart from that, good game.
acoto87
04. Aug 2017 · 04:36 UTC
Nice game. The graphics and the audio are good. I think the balls give a little power to the battery of the player, other than that, good entry.
TheOneThatNeverWas
04. Aug 2017 · 14:13 UTC
Nice game. The graphics are very cool, as well as the audio. Congrats
yuigoto
09. Aug 2017 · 04:05 UTC
Nice game! It's an infinite runner, people might think it's kinda cliché, but there's always space for one more, right? ;) Good work with the graphics, the sprites look really nice and the overall feel of the game is great, there's a nice mood, but there are a few things I didn't like, like the camera.

I think the camera is too low and, depending on how you play the game, the ground disappears and you feel like "where am I going to land? should I use the jetpack?". I think centering the stage a bit more and make it so that the camera won't go upwards too much could help.

Control-wise, I'd say the jump's a bit low, but since there's a jetpack it makes sense to have it like that. Control response was also really nice here.

Good work, good luck there! :D
Esokishi
09. Aug 2017 · 06:58 UTC
Is that Fry? :D
Nice game, really nice artwork, good work on the procerural level design!