Battery Thief by PixelSplash

You just steal the most powerful battery in the world, try to save it, it's worth gold, but...
Don’t let it run out of power!!!
How far can you get?
https://www.youtube.com/watch?v=noroXwmWMQU
up arrow = jump
space = battery propeller
| Source code | https://github.com/PixelSplash/BatteryThief-LD39- |
| Windows | https://pixelsplash.itch.io/battery-thief |
| Original URL | https://ldjam.com/events/ludum-dare/39/battery-thief |
Ratings
| Overall | 388th | 3.222⭐ | 20🧑⚖️ |
| Fun | 438th | 2.944⭐ | 20🧑⚖️ |
| Innovation | 627th | 2.211⭐ | 21🧑⚖️ |
| Theme | 236th | 3.667⭐ | 20🧑⚖️ |
| Graphics | 276th | 3.421⭐ | 21🧑⚖️ |
| Audio | 84th | 3.611⭐ | 20🧑⚖️ |
| Humor | 261th | 2.5⭐ | 18🧑⚖️ |
| Mood | 259th | 3.111⭐ | 20🧑⚖️ |
| Given | 15🗳️ | 16🗨️ |
Also i am not sure how to prevent the battery to get empty.
Also a nice endless platformer and some good arts (but too much white stroke).
There was only one thing that was annoying for me, the stereo sounds where far too heavy sided.
I mostly always failed because I didn't jump properly and ended up falling down.
I think the camera is too low and, depending on how you play the game, the ground disappears and you feel like "where am I going to land? should I use the jetpack?". I think centering the stage a bit more and make it so that the camera won't go upwards too much could help.
Control-wise, I'd say the jump's a bit low, but since there's a jetpack it makes sense to have it like that. Control response was also really nice here.
Good work, good luck there! :D
Nice game, really nice artwork, good work on the procerural level design!