Shifting Survival by Bookworm31

[raw]
made by Bookworm31 for LD 38 (COMPO)

ShiftingSurvivalSubmissionScreenshot.PNG

-Goal: Survive for as long as possible
-Game ends when you have 12 starvation points or 5 injury points

-Hunting/Gathering/Fishing numbers in the top bar represent skill in each area
-A higher skill indicates a better chance of successfully completing that task
-Hunting/Gathering/Fishing skills decrease by 1 per injury point and 1 per 2 starvation points

-Green signifies safe (to eat/hunt)
-Blue signifies unknown
-Red signifies either dangerous (for animals) or poisonous (for plants/foods)
-Dangerous animals have a danger rating from 0 to 100 in parentheses that denotes the probability they will injure you

-The time is indicated in the top bar: Breakfast/Lunch/Dinner are when you are eating, Morning/Afternoon are when you can take an action
-Fishing/Resting takes a full day (cannot be done in the afternoon)
-During Morning/Afternoon, clicking on a food in the inventory screen will discard all of it (useful for removing poisonous items)

Link to windows version: https://drive.google.com/open?id=0Bwjqh3dKDE2Help5N2UwdE5XNlU
Link to source code: https://drive.google.com/open?id=0Bwjqh3dKDE2HNDZjSmVVTV9BZlk

Ratings

Given 4🗳️ 5🗨️

Feedback

Jupiter_Hadley
25. Apr 2017 · 11:06 UTC
Simple, well made game! I included it in my Ludum Dare 38 compilation [video series](https://youtu.be/tHgMVMVGPRc), if you’d like to take a look :)
🎤 Bookworm31
25. Apr 2017 · 18:01 UTC
Wow, thanks! Glad you enjoyed it!
spacedoubt
01. May 2017 · 04:33 UTC
Nice little text adventure. I called out the choices/results to my 4 year old, he had a lot of fun calling the shots, "Hunt the TortoiseFoxes! Eat the ElephantCentipedes!" He survived 13 days.
JayTord
02. May 2017 · 09:59 UTC
I've survived for 28 days. I think I could've last more, but I started trying to hunt more to check what could happen, while my stats were 3/3/7. I don't really get how they are distributed, their sum is always different too, I though I could raise stats by interacting with unknown stuff, but seems like it's not the case. Text that describes the place didn't changed long enough, but I got different plants/fish by doing same activities.

I think game lacks of possibilities, strategy seems very simple - do activity which you can do best (stat is higher). If it has red beasts/plants - do second best activity; thus game doesn't provide you too much options. I would prefer to have some hard choices like work on improving your stats (can cause injury / starvation) or go find meal.

By the way "Play again" button breaks the game, it's impossible to do anything besides throwing away your food.
mango-malarkey
02. May 2017 · 10:50 UTC
Cool game! I like the names of things and the general mood of the game. Are the numbers at the top some sort of skillpoint thing`? I found that I had teh best luck going fishing so I just kept doing that until I lost and got to day 40.. perhaps the game needs just a little bit of balancing in that regard. Otherwise a really cool game!
simple-blue
03. May 2017 · 05:07 UTC
Nice job on the game! Fun to jump around and see what is the more effective use of my time for survival. Nice variety in the different options for resources and tasks you could do. Fun text adventure. Keep up the good work!
vladik-plays
06. May 2017 · 10:38 UTC
Nice, mini adventure game. :) Really loved it. I like how the player hilariously falls at the start :D