Gombi Escape by exper105

[raw]
made by exper105 for LD 43 (COMPO)

A game about run away from rampaging Gombo. You are in control of Gombi's refugee ship. Sometimes Gombi's sacrifice is necessary for the survival of the ship. GombiWelcomeScreen.PNG Gombi Screenshot.PNG

Ratings

Overall 429th 2.889⭐ 20🧑‍⚖️
Fun 358th 2.944⭐ 20🧑‍⚖️
Innovation 320th 3⭐ 20🧑‍⚖️
Theme 265th 3.444⭐ 20🧑‍⚖️
Graphics 410th 2.667⭐ 20🧑‍⚖️
Audio 359th 2.389⭐ 20🧑‍⚖️
Humor 140th 3.167⭐ 20🧑‍⚖️
Mood 408th 2.611⭐ 20🧑‍⚖️
Given 15🗳️ 15🗨️

Feedback

Mightymaster99
03. Dec 2018 · 04:44 UTC
It's a cute game. It's simple, and I like it. The walls are a bit OP, and I'm not sure what the cape guys are meant to do, though.
ZachZ
03. Dec 2018 · 05:31 UTC
Launching an assault of 200-something Gombi was pretty awesome haha
🎤 exper105
03. Dec 2018 · 07:16 UTC
@mightymaster99 The cape guys actually drag the Gombo with a rope, keeping it away from the ship. But I didn't have time to implement the rope :sweat_smile:
🎤 exper105
03. Dec 2018 · 07:18 UTC
@zachz I know right :laughing: , but sadly they will die because they are outside of the ship when it leaves :sob: . They will be remembered as martyrs of the Gombi kind.
Antti Tiihonen
03. Dec 2018 · 10:10 UTC
Somehow I read the word "gombi" with an australian accent in my mind :smile:
The game is simple and charming but it could have used more solid feedback to the player to make it a more enjoyable experience. For example moving the ship could have left an indicator graphic on where it's heading so the player knows clicking does something without reading it from the menu.
Spamming the shields was a winning tactic for me. :ok_hand:
LuCecyl
04. Dec 2018 · 16:29 UTC
I liked the game, but i was a little bit confused with the controls.
dob
05. Dec 2018 · 03:48 UTC
Fun game and fun idea, and incorporates the theme well. I wish the blimp had been a little more responsive, or that there was a visual cue, so that I was sure the controls were working. Fun art and fun concept for the Gombi roles. Nice work.
mrwillowb
05. Dec 2018 · 11:10 UTC
Gomtastic
pelicanodepico
07. Dec 2018 · 09:23 UTC
Cool concept! Keep going!
Vimlark
07. Dec 2018 · 09:31 UTC
Fun game. Some elements in the sky to let you know you are still moving would be helpful. There were a couple times I wasn't sure if I was at the top or if I was still going up. Shooting a bunch of attack guys out was pretty fun. Great work.
Capital-Asterisk
22. Dec 2018 · 21:49 UTC
I like this idea, though there's a few glitches I can point out: Stranded Gombi indicator can go negative, an invisible wall can keep the Gombo stuck leading to an easy win, and touching the ground can end the game. I was first holding down the mouse to control the ship, but I soon figured out that single clicks was the way. It's hard to tell what's going on at first, but it's very easy to figure out, and is actually quite fun to play. I like how the Gombo can kill the ship in a few seconds when you're not careful, and the spamming counterattacks are satisfying. The rushed art style actually works pretty well, and overall, great job.