SnakeSnakeSnake by AlexLemminG

[raw]
made by AlexLemminG for LD34 (COMPO)
Classic snake game goes 3D (press "A" to turn left and "D" to turn right, double press in menus)
3D opens some interesting challenges. There are 15 levels you could play + randomly generated one. Enjoy!

ps updated(fixed some ui issues)

Ratings

Coolness 69% 3
Overall 3.18 528
Fun 3.28 387
Graphics 3.25 397
Innovation 3.03 566
Mood 2.94 490
Theme 3.92 317

Feedback

jcwelgemoed
14. Dec 2015 · 12:59 UTC
Nice take on a classic. played a bit slow on my browser though.
x92rwzb
14. Dec 2015 · 13:00 UTC
This game reminds me of that old snake game I used to play when I was little.
Lia-Sae
14. Dec 2015 · 13:05 UTC
I was a bit non-fazed at the start but as I reached the levels where the snake has to climb on itself I was very, very pleasantly surprised. It got too difficult for my poor Snake skills, but it's very interesting, well done! :D
DesignerNap
14. Dec 2015 · 14:01 UTC
Some issues with YES And NO on the "Again" / "NEXt" prompt, but other than that, nice execution of a classic idea. good work.
AlexLamarche
15. Dec 2015 · 00:09 UTC
Like snake but better looking.
REIN1
15. Dec 2015 · 16:08 UTC
Great voxel arts !
GoodwolfStudio
15. Dec 2015 · 16:15 UTC
Feels like i'm back in the 90s but at the same time it doesn't. it works pretty nicely. i also like the different mazes on the classic version. Oh yeah and the Next button doesn't work.
internetpaulicy
15. Dec 2015 · 16:16 UTC
The worm growth looks really cool. You must be generating that mesh at runtime? I had a lot of fun playing. the only thing that bothered me was the floatiness of the camera was a bit disorienting as the snake moves step by step. Maybe, if you are using smoothdamp, you just need to increase the amount of time it takes the camera to catch up so its not so bouncy. The menu is a bit confusing but otherwise its a pretty game and it plays well. Good Show!
SpecialChef
15. Dec 2015 · 19:38 UTC
I think this is the first 5-star rating I've given. Enough said. Bravo!
renegadeninjanl
16. Dec 2015 · 16:12 UTC
Good game, it was enjoyable. It took me a while to get used to the controls with the static camera view.
Darkflint
16. Dec 2015 · 22:40 UTC
Nice made, but it feels a bit like controls arent always accepted?
🎤 AlexLemminG
18. Dec 2015 · 02:44 UTC
@internetpaulicy: There are just 2 meshes for turned and not turned state of snake. I bet jam is not the best place to do runtime mesh generations;)
@Darkflint: In fact the only time controls are rejected is when turning causes instant death. I guess it's not so native decision I made.
el_kloklo
20. Dec 2015 · 18:41 UTC
Wow, it comes with random level, so uncommon for a compo entry.
SaintHeiser
21. Dec 2015 · 16:43 UTC
It's hard to control. Animations looks weird. "Jumping camera" while movement is confusing...
brainstorm
24. Dec 2015 · 20:03 UTC
Good game, liked that you can climb some platform. The snake seems more a slug than a snake :P, but the graphics are great apart o this. Great work for a two days game.

4/5