Land-itz! A Land Possession Game by PeteyWoufes

[raw]
made by PeteyWoufes for LD 42 (JAM)

9e2adbf7906df7df7c81eba3099f5146.png Land-itz! is a local multiplayer land possession game. The aim of the game is to control the majority of the game tiles. The game ends when one player controls more than half the tiles on the board. 33457643f92bd1462a68e9ae1989d549.png

This game was developed as a Jam entry for Ludum Dare 42. The theme of this jam was 'Running Out Of Space'. As you will quickly discover, this game has been put together quite haphazardly by two people relatively new to the game development scene (in other words, idiots). We intend to update this game after the submission period ends, as we have: a) not implemented three of the core mechanics we came up with at the start of the jam, b) have an almost finished character selection system complete, c) have UI pieces just waiting to be added in, d) have no sounds in the game except a test sound which plays on loop unless you turn the volume off , e) the victory condition was implemented completely wrong, and finally, f) the game is absolutely riddled with bugs. Like, there is more bug than game, it's just ridiculous. 3d9f7c683444383e00231c336a4df0b1.png

Now, after that description, don't you just want to jump in and try this newfangled videoscreen game? No? Why should you bother, you say? Well, there's a very good reason for that, and we'll explain it after you play it. So go play it. Please. We're begging you.!

Ratings

Given 7🗳️ 3🗨️

Feedback

max6333
14. Aug 2018 · 01:14 UTC
Can't reach the link.
AdrianFL
14. Aug 2018 · 01:26 UTC
Same here, can't reach the link, if you fix it please mention me and i'll play it!
GreenBoxGames
14. Aug 2018 · 01:33 UTC
It looks fun but i can reach the link. If the current website your using to host you game won`t work try using itch.io
Jose Rodriguez
14. Aug 2018 · 01:47 UTC
Please post in HTML5 :) we want to play it!
🎤 PeteyWoufes
14. Aug 2018 · 12:38 UTC
@adrianfl @max6333 link should be fixed
AdrianFL
15. Aug 2018 · 16:52 UTC
I tried it. The idea is good, but I have to say that is very confusing if you don't know how to play. Some HUD to see who is winning would be great, and also, I don't know how the game ends, if it's based on time or what. Knowing it would make the game much better. I think the game works perfect if you know the game because you made it or someone explained it to you, but otherwise is very confusing.

In the technical part, the game works fine, and if it's your new to game development, I have to say is much better than expected, so congratulations on that.
🎤 PeteyWoufes
15. Aug 2018 · 20:49 UTC
@adrianfl Thank you so much for trying it! I agree that it is really confusing, and tutorial was the last thing on my mind until near the end, as I forgot that other people might actually play it. I left the victory condition to the very last minute. There were meant to be other mechanics in there, but one was scrapped because I couldn't figure out how to implement it at all and the others I couldn't get to work right. There was also some other less important things that were almost finished but not quite so I couldn't put them in. Anyway, thank you so much for playing it; this is our first Ludum Dare, game jam and the first thing I've made that I've ever released, so it really means a lot to hear you say that.
Arqcenick
16. Aug 2018 · 16:41 UTC
This is a good game base, but it needs a lot of improvement. The graphic style is cool and simple, and I understood the purpose of the game immediately. However you can improve this game a lot.
My main issues:
* The game is effectively endless if both players know what they are doing
* There is no strategy invovled other than chewing up other players area, and this leads to the problem decscribed in the first.
Nice job for someone new!
HellSquirrel
04. Sep 2018 · 13:31 UTC
👍