128 coins by shared
Explore the temple and collect the 128 coins, but beware, every coin is cursed.
Getting coins, while being your goal, will increase the difficulty at which you will be able to collect other coins by reducing your max HP, so taking every coin on sight might not be the best plan as you might need some of that health to get past some traps
This temple is full of monsters that will slow you if you are near enough, so take them out from a distance
You also might find a few secrets hidden into the temple!
I went a bit too far with lighting and shadows, so IF THE GAMES FEELS OR RUNS SLOW USE THE PERFORMANCE VERSION
CONTROLS : A and D: Move the character Space: Jump Any control key or mouse1: Fire You can also use arrow keys to move with the 1.01 version
NOTE : THE 1.01 AND FOLLOWING VERSIONS WERE MADE POST LD It adds arrow keys as key bindings and fixes the location of one coin
1.02 helps with a bug that reduced your jump height if your FPS was too high
| Windows | https://shared.itch.io/128-coins?secret=Ncf1RyweqIpyodwF0sdgxsqht8 |
| Original URL | https://ldjam.com/events/ludum-dare/40/128-coins |
Ratings
| Given | 5🗳️ | 2🗨️ |
IMPOSSIBLE I SAY
But really, I like the varying design of the screens. Plus those dynamic lighting effects on the candles, that's pretty nifty. Even if they're not dynamic, they tricked me into thinking that, so that counts as well.
One thing I'd note is that the game opens a terminal, and according to the terminal, something's not right with the icon. I only get the Godot one as well, so I dunno.
And yes, the coins you get in the fall are probably the hardest ones to get. Also the torches actually are dynamic, I just did not set the characters to have shadows from them, I should have though
And for the terminal thing I imagine I had to change the default icon, but it is weird that leaving the default one is considered an error
Level design could use work - sometimes you have a line of sight to everyone on the screen and can just spam shoot to kill them all at once, sometimes you enter a new screen and fall into green sludge right away
Are there no checkpoints?
The sign that marks a downwards route is somewhat easy to miss
Coin healing could be stronger, it's practicaly a non-factor and I've found no other way to heal
Gave up at the room where all lights dim out and there's seemingly no way to get out.