Ludum Dare 39 Game(No name) by Haydens_Studio
Didn't turn out exactly as planned, but here we go! (First time entering a Ludum Dare)

Game Goal: Maintain a steady power(Strength) by beating up smaller objects(Birds, fish, soldiers, etc). While avoiding hazards. Overtime your strength will decrease.
Controls: Mouse to move around, left-click to dive
Programs used... Blender/Maya; 3D modelling, rigging and animations. Photoshop/Gimp; creating water texture, UI and others. Adobe Premiere; trimming recorded sounds.
Unity 3D; game engine. Visual Studio; for scripting.
Standard headphone mic for recording all audio. You are free to use the audio recorded, most was using my own mouth!(Glass shatter, swinging door, explosion, etc) Though the quality is not great. 37 sounds in total, you can download them in the "Source Code" link.
Ratings
| Given | 1🗳️ | 0🗨️ |
I also think the sounds and models are pretty good. I especially like the main menu being integrated in the beginning of the game, though clicking "upgrades" does nothing.
If only you focussed a bit more on animation. The crash through the wall and taking a dive could've used a bit attention.
Still, the skydiving itself was pretty well done. Good first try. You've made a game!
So, you need a few more ratings to get 20, at which point you'll get a score. And a score helps to improve yourself for the next time. But...those ratings don't come by themselves. You have to play other games, rate & comment them.
Remember: People are more inclined to rate your game if you rate others.
There are still 6 days left and 2351 games to play, so there's bound to be some you would like to try!