Shade Runner by ShadeRunner

[raw]
made by ShadeRunner for LD 39 (JAM)

Infiltrate a power plant in a future dystopia, where killer robots manifest human souls as energy! Project your own brightness as a ghost clone, but be careful not to run out of power!

Movement - arrow keys or WASD Summon/Dismiss Ghost - Spacebar

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Shinmera
01. Aug 2017 · 19:03 UTC
The movement is a bit of a hassle. Sometimes I seem to run fast, other times really slow, with no discernible reason as to what's causing the slowdown. I'm assuming it's something based on "realistic" movement? The mechanic of the body switching wasn't really clear to me, so it took me a couple of tries until I actually understood the mechanic. After that, it became a bit of a problem, that the energy doesn't recharge automatically, and there aren't any pickups around, so once you run out, you're basically screwed. Would make for a nice little puzzle game otherwise.
cpv
02. Aug 2017 · 20:09 UTC
Couldn't understand what exactly means to be a clone, until I gave it a few tries. I thought the clone was left behind me and I am running with the original. I like the graphics, the AI follows nicely. Not sure if the energy is well balanced sometimes, but after getting the idea the game became pretty addictive to try again and again. Definitely an idea worth continuing :)
Scornz
21. Aug 2017 · 14:31 UTC
The movement is a... little hard to get used to. Interesting idea, but the concept could've been explained a little bit better in the beginning... otherwise a great entry!