Clouk by pixelpotions

[raw]
made by pixelpotions for LD34 (JAM)
We didn't finish.

The chicken follows the mouse
Left mouse to shoot
Space to jump

Collect the golden eggs to make your clouk bigger.

@_Gabrielfer - Art
@Sparrowspell - Code & Sound

Ratings

Coolness 48% 1427
Overall(Jam) 2.67 1010
Audio(Jam) 3.04 499
Fun(Jam) 2.78 803
Graphics(Jam) 3.88 275
Humor(Jam) 2.50 604
Innovation(Jam) 2.95 646
Mood(Jam) 2.85 775
Theme(Jam) 3.63 552

Feedback

NoradZero
16. Dec 2015 · 01:02 UTC
Nice concept! Sad you didn't finish but keep up the good work. :)
esayitch
16. Dec 2015 · 15:10 UTC
Sucks that you didn't finish :( Could have been a really nice game, I really dig growing the cloak mechanic.

The art was very nice though, and so were the sfx.
ToloaGames
16. Dec 2015 · 15:39 UTC
The chicken looks badass though
ajmalr
16. Dec 2015 · 15:57 UTC
Nice art and a good base, would have loved to seen it finished!
Tuism
16. Dec 2015 · 16:07 UTC
I see the potential and the polish, but sorry you didn't finish :(

I'm not sure that the chicken following the mouse was great. For the longest time after I booted up the game I thought it was a broken endless runner and I would dive off the edge of a broken stage.

Stopping the chicken when you shoot is a decent counter to the running towards the cursor thing, but it's not quite enough. I guess you should just revert to traditional left/right controls. There's not really a a reason why the current scheme would be better than traditional controls for fun or mechanical or thematic reasons.
danidre14
16. Dec 2015 · 17:12 UTC
Short and simple, although it sucks that you didn't finish. A really cool concept! Short but awesome! You should continue this, btw.
Big Green Pillow ft Mgaia
16. Dec 2015 · 17:19 UTC
It's a pity you couldn't finish it - I loved the main character, and the controls are different and work pretty nicely. It feels like having half of a mouse and half of a keyboard traditional controls hehe. At first it seemed that having the character always follow the mouse wasn't a good idea, but then I got used to shooting to make him stop and the controls started to feel much better. Good job!
wine
16. Dec 2015 · 23:57 UTC
Really cool and promising prototype!
Very well done guys :)
LeafThief
17. Dec 2015 · 12:24 UTC
Good chicken!
Valandre
17. Dec 2015 · 12:52 UTC
very good concept, you should complete it.
SHLFStudios
19. Dec 2015 · 18:15 UTC
nice art! has potential
MrJoshuaMcLean
19. Dec 2015 · 20:47 UTC
I'd like to see play this in a more finished version. Seems the mechanics are there, just needs levels. Good start!
yhsper
21. Dec 2015 · 21:17 UTC
Very cool! ;)
aamatniekss
23. Dec 2015 · 15:08 UTC
Nice! The animation is real cool. :) Sad you didn't finish :S
Aaranos
24. Dec 2015 · 22:23 UTC
Seems like it would of been quite good with a full level. Maybe continue on a post-jam version?
rzuf
27. Dec 2015 · 15:07 UTC
Cool concept and nice graphics, but controls are a bit awkward. Chicken is awesome, he deserves a finished game. :D
Aurel Bílý
03. Jan 2016 · 11:04 UTC
Nice engine start, but yeah, missing content…
gallerdude
04. Jan 2016 · 15:15 UTC
Fun little concept. Love chicken man, love the movement style.
Haokarlos
04. Jan 2016 · 15:20 UTC
I like the concept of the cloak ! Sucks that there is no real gameplay but the chicken looks cool. The platforms looked stranged thought, their shape is not that great.
Blobo
04. Jan 2016 · 21:11 UTC
Pretty neat. it's a shame you didn't finish
Big Cow
05. Jan 2016 · 01:08 UTC
I like what you did in the compo time looks very exciting and I hope you keep working on it because the graphics and concept of a platformer with mouse are great. Chicken freezing on death makes me think of sonic when he drowns slightly terrifying :) Well done!