Plastic Frontline by Aggrathon
About
A tower defense game with energy management.
Software used
Unity, Gimp, Blender, Audacity and Visual Studio.
Screenshots

Ratings
| Overall | 424th | 3.143⭐ | 23🧑⚖️ |
| Fun | 362th | 3.095⭐ | 23🧑⚖️ |
| Innovation | 495th | 2.714⭐ | 23🧑⚖️ |
| Theme | 449th | 3.286⭐ | 23🧑⚖️ |
| Graphics | 443th | 2.905⭐ | 23🧑⚖️ |
| Audio | 392th | 2.6⭐ | 22🧑⚖️ |
| Humor | 479th | 1.688⭐ | 18🧑⚖️ |
| Mood | 545th | 2.389⭐ | 20🧑⚖️ |
| Given | 24🗳️ | 2🗨️ |
There may be a bug with the fast-forward. I restarted the tutorial early because I made a mistake and did the same thing at the beginning, but with time accelerated, and way more crumbs managed to pass. But maybe I was unlucky ?
Great game, had me playing for a long time.
10/10 Would play inside of TechRax's phone again