Powercharge by Ferminho

The Guardian of Power, a mystical and ancient robot being, lives in a machine-world that is constantly running out of power. It's the Guardian's task to keep inserting batteries into the Existence Generator in order to avoid the world falling into the Long Darkness... but beware, the Eternal Factory is full of dangers!
Rating information
We did it all ourselves from scratch this time :) using LibGDX, sfxr, and lots of coffee!
Controls
- CURSORS / WSAD = move and go up / down
- SPACE / K = jump
Tips
- Sound is a bit loud in the HTML version, sorry!
- You need to jump in order to throw one battery to the Generator
- After 3 batteries you can push the lever to CHARGE the world!
- The way back to the battery container might prove slightly more difficult since it's a bit different
About the game state & plans
- We obviously missed some objectives like the hazards in the fourth floor on the way to the lever (sparks and so) or score (pity it didn't make it, the game seems to lack something without it, right?) and some polishing as well. Still this time we did actually better at limiting the features/scope.
Hope you like it!
by @ferminho & fimbulwinter (@heilfingd) http://twitter.com/ferminho
Ratings
| Overall | 274th | 3.583⭐ | 26🧑⚖️ |
| Fun | 374th | 3.208⭐ | 26🧑⚖️ |
| Innovation | 171th | 3.542⭐ | 26🧑⚖️ |
| Theme | 156th | 3.917⭐ | 26🧑⚖️ |
| Graphics | 336th | 3.75⭐ | 26🧑⚖️ |
| Audio | 248th | 3.409⭐ | 24🧑⚖️ |
| Humor | 160th | 3.19⭐ | 23🧑⚖️ |
| Mood | 136th | 3.792⭐ | 26🧑⚖️ |
| Given | 17🗳️ | 25🗨️ |
Nice take on the theme. It costed me a bit to realize what the objective was... just like in real G&W :p
Good job! :D
Really great retro visuals and control, BTW, you nailed the nostalgia card!
Great game!
We did bring up during development that the difficulty could be toned down a few notches, so we may revisit that :)
Nice to play, great to look - congrats :) .
@drachmor @toonteamj agree, it's difficult, but it's the only challenge the game offers, after all - watching the timing. I think more checkpoints would be too easy, but it's true we should give improve battery life (hehe) and/or give some more time to avoid obstacles.
@inventer99 @EX3 in the desktop version the sound is also affected by the current battery level, too bad the HTML port didn't support pitch distortion!
@pnkthrepwood true, me missed the retro manual booklet, would be a nice addition as splash screen :)
@gil4 I never had a b&w game & watch so I guess I was influenced when choosing the colors... hmmm I admit it would have looked nice...
I'm quite happy to see we managed to transmit our own nostalgia down with the game :) thank you all for playing
Looks and plays very well.
The first time I couldn't figure out what to do at the top level, lol.